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anyways, I released a new touchdesigner tutorial, come learn how to make valid minesweeper boards in touchdesigner!
youtu.be/jaALsX51X-Q?si=eiQo…
andrew retweeted
YO,
I adapted VACE to work with real-time autoregressive video generation.
Here's what it can do right now in real time:
- Depth, pose, optical flow, scribble, edge maps — all the v2v control stuff
- First frame animation / last frame lead-in / keyframe interpolation
- Inpainting with static or dynamic masks
- Stacking stuff together (e.g. depth + LoRA, inpainting + reference images)
- Reference-to-video is in there too but quality isn't great yet compared to batch
Getting ~20 fps for most control modes on a 5090 at 368x640 with the 1.3B models. Image-to-video hits ~28 fps. Works with 14b models as well, but doesnt fit on 5090 with VACE.
This is all part of Daydream Scope, an open source tool for running real-time interactive video generation pipelines. The demos were created in/with Scope, and is a combination of Longlive, VACE, and Custom LoRA.
There's also a very early WIP ComfyUI node pack wrapping Scope.
But how is a real-time, autoregressive model relevant to @ComfyUI ? Ultra long video generation. You can use these models distilled from Wan to do V2V tasks on thousands of frames at once, technically infinite length. I havent experimented much more than validating the concept on a couple thousand frames gen. It works!
Full technical details on real-time VACE + more examples here (link in comments)
Curious what people think. Happy to answer questions.
Video + Custom LoRA links also in comments.
Love,
Ryan
p.s. I will be back with a sick update on ACEStep implementation tomorrow
(links in first comment)
testing flower generations in realtime with streamdiffusion, #touchdesigner and some new video models @DaydreamLiveAI wow we are connecting so many things my gpu is going to explode
andrew retweeted
Introducing the latest Daydream release.
More open-source real-time AI models.
Deeper integration with TouchDesigner (@1null1).
More control over your creativity.
andrew retweeted
Tomorrow’s the day! @dotsimulate & @as_ws__ will be walking through the latest update of the TouchDesigner (@1null1) StreamDiffusion component now featuring:
✨ Native SDXL support
🖼️ Image prompting
☁️ Hosted inference via Daydream
🎥 Real-time video generation
RSVP: luma.com/k7x8enky
andrew retweeted
SDXL + IPAdapters in StreamDiffusionTD Workshop
@dotsimulate and @as_ws__ will walk through the new update of the TouchDesigner (@1null1) StreamDiffusion component, now with native SDXL support, image prompting, hosted inference via Daydream, and real-time video generation.
When: November 6th, Daydream Discord
Register: luma.com/k7x8enky
andrew retweeted
Excited to support StreamDiffusionV2 in the latest release of Scope today!
As a reminder, Scope is tool for running and customizing real-time, interactive generative AI pipelines and models.
Here is a walkthrough of it in action in Scope (see next post if you just want the demo) running on a 4090 at ~9 fps and 512x512 resolution:
🥳We’re releasing StreamDiffusionV2 for the live-stream community—from individual creators with one GPU to enterprise platforms with many. StreamDiffusionV2 is our follow-up to StreamDiffusion: #StreamDiffusion powered real products, but temporal consistency still bugged us. We’re fixing that for the community:
🤔Efficiency ≠ live-readiness: many “real-time” video diffusion models are fast, but live streaming demands per-frame deadlines with low jitter. StreamDiffusionV2 balances temporal stability with strict per-frame deadlines, achieves fast interaction, and is ready for your AI Youtuber Stream Live👇
📒Project page: streamdiffusionv2.github.io/
💻Code: github.com/chenfengxu714/Str…
andrew retweeted
ARTIFICE just launched nodes last week!
nodes are where we link people involved with our chapters with institutions/orgs through small format sessions. Our organizational partners are Processing + UAAD :)
first node is open - luma.com/node1
andrew retweeted
Introducing: @DaydreamLiveAI by Livepeer!
With Daydream, you can create a flexible workflow for experimenting with generative AI at full speed, without being limited by your local hardware.
In this tutorial, Andrew shows you how to set up skeleton tracking with MediaPipe and feed that data into StreamDiffusion, all while exploring Livepeer’s Daydream as both an intuitive content creation tool and a cloud-hosted platform built with TouchDesigner creators in mind.
Watch the tutorial now on YouTube: iihq.tv/3UHTwHT
#interactiveimmersivehq
#touchdesigner
#streamdiffusion
#daydream
#Sponsored
andrew retweeted
Playa Daydream is now live on the official @BMwebcast
A collaborative art experiment where the global audience becomes part of the show.
Every 60 seconds, participants vote to transform the Playa in real-time.
Try it for yourself 👉 bmwebcast.daydream.live/
It’s an experiment in democratizing big art in the desert - opening a new space for global participants to not only witness the festival’s creativity, but become part of it.
Playa Daydream and the video streaming for the BMwebcast is powered by @Livepeer
new #touchdesigner tutorial with @ImmersiveHq and @DaydreamLiveAI
check it out: youtu.be/xFAaDeRJGcc?si=zbCj…
andrew retweeted
Today’s the day🚀
We’re opening the doors to the Daydream platform - API + Playground Experience🌊
We’re the world’s first hosted StreamDiffusion platform:
1⃣ No GPU required
2⃣Sub-second latency
3⃣Advanced controls that let you experiment quickly and scale seamlessly.
This is the start of an open ecosystem for real-time video and world models. Your home for open source, real-time video AI 👇🧵
new #touchdesigner tutorial out my friends :3 youtu.be/GQCHqgMCUfE?si=OEwE…
if you wanna learn touchdesigner y’all should totally check out my newest tutorial it’s short and easy :3
youtu.be/-C5RAuoc908?si=A_kN…









