
Tech Marketing Manager for @nvidiageforcela / @nvidiageforcebr Opinions expressed here are my own.
São Paulo, Brasil
Joined May 2009
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Pinned Tweet
Agora que o Youtube liberou o uso de codecs AV1 e HEVC em livestream para todo mundo, aproveito para atualizar minhas configurações recomendadas para o OBS usando o NVENC das @NVIDIAGeForceBR Série 40.
8000Kbps são suficientes para um ótimo stream em 1440p60
Alexandre Ziebert retweeted
NEW: Remedy's latest game, Control Resonant, is filled with art galleries. The galleries are filled with real art
When I began talking to Remedy about it, I was delighted to discover who the artists are: many are the game developers' parents
My story...
gamefile.news/p/control-reso…
Alexandre Ziebert retweeted
Uh! Seems like somebody is in the credits of Remothered: Red Nun's Legacy! More on that soon!
Glad to have taken part in an Italian game set in Italy for once. More games need to explore the culture of the developer.
It's a stunning adventure in a Sicilian villa.
🔴 Remothered: Red Nun's Legacy is OUT NOW.
After years of development, collaboration, challenges, and growth, we're proud to finally place this new chapter in players' hands.
Thank you to everyone who helped us reach this milestone.
🎮Play now: remothered.com/rem3-stores
Alexandre Ziebert retweeted
"what's your biggest impact on the internet?"
drawing mulder and scully with courage
Alexandre Ziebert retweeted
This is interesting. AI can already turn a few seconds of phone video into 3D, not new. Longer videos drift and fall apart because it's stitching chunks together. HiP3R fixes the stitching, so one casual walkthrough of a whole building could become one clean 3D map. 🔥
🎥 A long video. One coherent 3D scene.
Meet HiP3R: piecing together local 3D reconstructions to keep the scene consistent across thousands of frames. Watch the demo and explore the details 👇
Project: kkakkkka.github.io/HiP3R/
Paper: arxiv.org/abs/2610.31635
Code: github.com/HiP3Rs/HiP3R
Alexandre Ziebert retweeted
Shigeru Miyamoto, creator of Super Mario and The Legend of Zelda, on generative AI and the evolution of videogame creation:
'As you mentioned earlier, this is an era where even people who aren't game designers can make games. If we broaden the definition of a 'game,' I think the era has already arrived where everyone can make games. I had always thought it would be ideal for those boundaries to disappear, so I think this has become a very good era.'
youtu.be/7M3S78Igxak?si=eaGY…
Alexandre Ziebert retweeted
PETAFAB launch trailer is out!
youtu.be/8fM6sRraikU?si=SzYo…
New fluid simulation showcased in the trailer (YOLO-mode activated).
Launch date: November 6th on Steam ($9.99)
Alexandre Ziebert retweeted
I'm not sure a lot of people understand what game coders actually do. We're not spending 9 hours a day finely hand crafting artisan software and expressing our inner dreams... 90% of the time we are fighting compilers and existing architecture, having to work out how undocumented code works, and tracking down obscure bugs and behavioural issues.
Most of game programming is just difficult, tedious, laborious grunt work, and the cognitive load we have to endure to get anything done is tiring and frustrating. No game coder is doing it for this 90% of the job.
We make games because the 10% that IS actually about making things fun and expressing ourselves is so incredibly rewarding it makes the other 90% bearable.
Now imagine if there was a tool, some kind of AI agent maybe, which could do most of the 90% grunt work for you, leaving you to just make all the decisions and express your creativity. How amazing would that be. How completely revolutionary would that be.
Alexandre Ziebert retweeted
Nosso Metroidvania inspirado em Devil May Cry chega em 10 de novembro! Adicione à sua lista de desejos na Steam!
Alexandre Ziebert retweeted
audio da urna eletrônica toque confirma tiruliruli efeito sonoro votação eleição eleições voto votação democracia
Alexandre Ziebert retweeted
Dark Souls but you're a single chess pawn
- Enemies attack using real chess movements
- Can only strike diagonally
- Parry and dodge
Game is Pawned Souls.



































