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🇵🇭 i like to draw and make music contact: [email protected] & @/baaske on discord Instagram : baasketo Do not use my work for training!

Joined December 2018
Photo by baaske 🗯 (@baasketo)Photo by baaske 🗯 (@baasketo)Photo by baaske 🗯 (@baasketo)Photo by baaske 🗯 (@baasketo)Photo by baaske 🗯 (@baasketo)Photo by baaske 🗯 (@baasketo)Photo by baaske 🗯 (@baasketo)Photo by baaske 🗯 (@baasketo)Photo by baaske 🗯 (@baasketo)Photo by baaske 🗯 (@baasketo)
HARVESTER has been out for a month now! Thanks for all the listens!!
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I got jumpscared...
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Hey folks, Here's a weekend-project I did recently! @infidelity_nes is an awesome programmer who ported Zelda 1 to the Super Nintendo a while ago. I was always surprised that nobody had created a 16 bit version of Zelda 1 yet, so I took a crack at it. Should be a treat for those who are eagerly waiting for the Ocarina of Time Remake to drop. I tried to keep it as authentic as possible and used the graphics from BS Zelda since that gives it that feeling of how Nintendo would've done a Zelda 1 Remake during the early 90s. The goal was to try to do something akin to what Nintendo did with Super Mario All-Stars, but for Zelda. I've long wanted to play Zelda 1 with my 8 year old son, but he really couldn't get over the crude NES graphics and some of the awkward design choices Nintendo made in the mid 80s so I tried to fix all of those and infuse the Remake with my own design sensibilities. Zelda 1 was always a bit of a tragic case: The underlying design was masterful, but some of the obscure design choices they used really made it hard for newcomers to get into it. But funnily enough, the Zelda 1 structure is exactly what Nintendo used to give Zelda a fresh feel with Breath of the Wild and Tears of the Kingdom - So if you're one of the folks who never actually played Zelda 1 to completion, this project might just finally get you to fill that gap! Obviously, I tried to modernize things a bit: Both Y and B can be mapped to whatever item you want, there's now an in-game map that uses Mode7 and puts markers on the map so you don't have to remember where each cave was. Zelda 1 also had a ton of repetition in their secret caves, so I designed a whole bunch of new items like charms (think Symphony of the Night) and also brought over some stuff from A Link to the Past like the Pegasus Boots. Arrows are real ammo with quiver upgrades. Purses go up to 999 rupees. You start with 10 bombs. A heart container refills every heart and so on and so on. I recorded a little playthrough that shows the whole thing in action - Up to me completing Dungeon 3 and showing off some of what this project is about! Enjoy! 👍 ❤️
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✨SPECIAL ANNOUNCEMENT✨ "Anthologia, Vol. 2" EP COMING NOVEMBER 17TH PRE-SAVE: ffm.to/anthologia-vol-2
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OCs Speedpaint - Sanguine & Baaske
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Take 'em out before they escape! #deadlock
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Clip of my mom doing a 240fps frame perfect
white people be like : my mom plays geometry dash
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— ——————— - —hello? 09.26.2026 10PM EST
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Unused ad directed/animated by Jonathan Djob Nkondo (2025). Client: Unknown. instagram.com/jonathan_djob_…
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時之笛的希克! 喜歡! #OcarinaofTime
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.: QUIXOTIC RE:SONANCE Volume 1 Illustration :. ⭐️Free to read! (Newgrounds, Mangadex, GlobalComix, NamiComi)
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Them. 🖤
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We are deeply saddened by the passing of Hayden Panettiere. Through her performance as Kairi, Hayden brought warmth, heart, and an unforgettable voice to the Kingdom Hearts series. Our thoughts are with her family, friends, and loved ones.
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The new trailer for ‘KINGDOM HEARTS 4’ has been released. Releasing in late 2027.
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