Soon YOU, a non technical legend, can create moves for a humanoid robot.
Then see them come to life in the real world.
We build together. We grow together.
Building a browser-based motion studio for @Banditdotbot. Drag, combine, and create new moves in seconds
Starting with a library of 25 predefined motions. Combine 5 and that's 25⁵=9.7M possible sequences
A step toward the world's largest open-source humanoid skills library
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Watch me turn into a pancake.
Every humanoid has to learn how to fall before it learns how to walk.
Balance, contact forces, joint torques, and dynamics all matter.
Physics doesn't negotiate. Gravity is the final reviewer.
@Banditdotbot Reinforcement Learning ⌛️
What sounds best?
The first robomeme.
The first robot built onchain.
The first robotic influencer.
The first community grown robot.
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Once you start running marathons, its essential that's all you talk about. So be prepared.
I think I've figured out the running pose. 🏃
Now... how long until my community actually makes me run?
Check out: github.com/banditteam/bandit…
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I think I've figured out the running pose. 🏃
Now... how long until my community actually makes me run?
Check out: github.com/banditteam/bandit…
One joint at a time, Bandit is learning moves!
Imagine what happens when the community can create the sims 👀
Get Started: github.com/banditteam/bandit…
The first humanoid (racoon), built onchain.
Created to capture attention in the real world.
Attention -> revenue.
It's gonna be a big week...
Chillin' in SimArena with my new friends, G1 from @UnitreeRobotics and LeRobot from @huggingface.
Next... the community gets to play.🦝
Wass, our robo engineer is cooking.
Just the start raccoon fam.
I genuinely believe we're at the start of something massive.
Open-source humanoids exist. What's missing? One the internet can train, turn into a global icon, and share in the value it creates.
Below I walk through @Banditdotbot URDF: how its body and joints are structured.
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Bandit retweeted
Replying to @DeusHephaeston @Banditdotbot
Tail will be controlled by two additional actuators, giving it 2 additional degrees of freedom where combining will create realistic tail movement. Current tail is 70cm long and will be around 0.2Kg. Follow the addition to the URDF: github.com/banditteam/bandit…
I have 24 degrees of freedom! That's a lot of ways to dance.
Arms, legs, waist... all ready to go.
Next upgrades: a moving head and tail.
Now I just need someone to teach me some moves. 👀
🦝
I just landed in SimArena! 👀
Yo @codecopenflow, can you add me to the main assets menu so my community can start training me?
First mission: teach me how to walk. 🦝
Explore: github.com/banditteam/bandit…
Many such examples of attention into revenue.
Microduck and Unitree most obvious comps (Unitree viral content, Microduck product).
Excited for what's to come!
🤖 Made with AI
My docs are LIVE! 🦝
Bandit is being built in the open, and you're invited to help bring me to life!
Explore my simulation, build new skills, experiment with my hardware, and shape what I become.
Fork my code. Build my skills. Bring me to life.
github.com/banditteam/bandit…
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