
Senior Programmer @StudioGobo. Side Quest: TBA
Brighton, UK
Joined May 2014
- Tweets2.6K
- Following599
- Followers748
- Likes1.8K
David Wilson retweeted
#DreamsPs4 code fact du jour: at the time @Kilo_bytes and i sat down to build the final architecture, i was really into Elm language and functional reactive programming. so, in dreams, the entire state of the game - everything, every object, particle, imp, camera, sound etc, /
David Wilson retweeted
I'm very worried about the future of the gaming market. All of these services where developers get paid by the minute are going to have radical impacts on design motivations and predatory practices. If you thought Free-to-play was bad, you haven't seen anything yet.
David Wilson retweeted
A fuel for our dreams, the work of Jon Juarez (@harriorrihar ) behance.net/harriorrihar
It's a pretty exciting time for game programming; more of the industry is realising that c++ is heading into crazy town, Unity is doing some v cool stuff with aot c# and we have Jai on the horizon 🕺🖥️
David Wilson retweeted
please share your most embarrassing game dev crimes. Mine: all the scripting in Gone Home is contained in 2 gigantic uScript graphs, bc I didn't know about interlinking many smaller graphs at the time. It's only 2 bc the first one started running too slow to navigate. Your turn.
wow, this is an obscure crash fix
David Wilson retweeted
Mixing depth of field and geometry, the eye candy illustrations of Nicolas "Sparth" Bouvier ( @nbsparth ) : sparth.tumblr.com/
David Wilson retweeted
There's always this moment when refactoring code where you go from "this is going to be so awesome" to "the benefits of this do not outweigh how bored I am."
David Wilson retweeted
Being a creative person with a day job is 90% spending all day at work thinking about this big idea you have and want to execute as soon as you get home, then getting home and settling in only to realize you just want to go to bed now.
David Wilson retweeted
You're probably wondering how I shipped a game so fast. Wonder no more!
medium.com/@eigenbom/how-to-…































