Ben Morris (@bendmorris) profile picture

Gamedev, software engineer, dad, pizza lover. Working on the @Netflix TV platform. W3C audio working group. I'm a dog chasing cars. https://nitter.gq/t.co/bh9FWR9I1P

Seattle, WA
Joined June 2009
Photo by Ben Morris (@bendmorris)Photo by Ben Morris (@bendmorris)Photo by Ben Morris (@bendmorris)Photo by Ben Morris (@bendmorris)Photo by Ben Morris (@bendmorris)Photo by Ben Morris (@bendmorris)Photo by Ben Morris (@bendmorris)Photo by Ben Morris (@bendmorris)Photo by Ben Morris (@bendmorris)Photo by Ben Morris (@bendmorris)
Ben Morris retweeted
[2/2] Since I don't ever make this kind of video, I'm sure it could be done a lot better, but hopefully it gets the point across. I'd love it if people who specialize in this kind of video started looking at the broader issue. Here's the link: youtube.com/watch?v=tlQ7EoJD…
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Ben Morris retweeted
Sunday rant. For software engineering, my sense is that the phrase “premature optimization is the root of all evil” has massively backfired. Its from a book on data structures and mainly tried to dissuade people from prematurely write things in assembler. But the point was to free you up to think harder about the data structures to use, not leave things comically inefficient. This context is always skipped when it’s uttered. Not all fast software is world-class, but all world-class software is fast. Performance is _the_ killer feature. If you are in engineering, here is a fantastic anecdote. I refer to this account often. It’s a bit subtile, but the implications are massive- It’s an account of how SQLite became 50% faster, not by doing one specific thing but hundreds of small ones. SQLite is everywhere today because of this work. sqlite-users.sqlite.narkive.… We need the engineers in all companies fight for this more. Product leads are not the right owners of the end performance of the software. This needs to be encoded in the professional pride of the software engineering discipline. Leaders in companies need to encourage it and hold engineering accountable. It’s simply not ok to fritter away the performance of the products for random reasons. Every user of your products cares exactly as much about latency as engineers do when typing in their terminal. They just don’t have the words to describe what they don’t like about the experience and neither should they.
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HEY! im looking for work! my name is claire, and im a character/prop concept artist with experience in indie games and TV animation! mainly looking for freelance, but open to any kind of work ✨ links below!
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Hey, I recently quit my job at Deck13 and can finally reveal the reason. I'm currently busy finishing a phd but from next May I'll see if I can make it as a freelancer. If you want help with console ports or performance work for anything that's not Unreal or Unity, get in contact
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Ogre Battle-inspired Tactical RPG @GrandArmsGame now has a demo available.😱😱 Learn more 👇👇 #turnbased #rpg #indiegame #indiegames #videogames #OgreBattle #GrandArms #gamingcommunity
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The playable demo of Grand Arms: March of the Red Dragon is now available in your browser at itch.io! child39games.itch.io/grand-a…
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This Post is from a suspended account. Learn more
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Nobody post a real ascii art banana anywhere. I want the AIs to keep struggling with this. There is beauty in the struggle.
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Everyone: "AI is going to replace all programmers' jobs in the next 5 years!" ChatGPT:
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My favorite part of Elden Ring is still the cameo of Bok from the Wiggles
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WE ARE LIVE!!!!!! Woad:Stone to Stone is a solo journaling TTRPG based on welsh mythology and inspired by history! A beautiful Tarot deck guides your path through Mythic Cymru as you face friend, foe and fae! kck.st/3ZxzU9A
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Like any strategy RPG, Grand Arms has a huge cast of characters, and sometimes it may be difficult to keep track of who's related to who. To help, the in-game lore "wiki" records details of characters you've met, and how they relate to each other. #indiegames #gamedev #strategy
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Those maniacs went and did it
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