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π£ Fishing Tale is now on Steam! π
Cast your line, reel in the big ones, and turn your catches into cash! π°
New features:
β
Sell your fish
β
Upgrade your gear
Ready to become a fishing tycoon? Dive in now! π
store.steampowered.com/app/3β¦
#FishingTale #IndieGame #GodotEngine
Hey! Fishing Tale is in the Wholesome Games Fest today, too! (Way down at the bottom... haha)
store.steampowered.com/sale/β¦
I'm reeling in excitement for Fishing Tale's fullscreen update! π£
β
Gorgeous fullscreen mode
β
Fresh screenshots
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New trailer
I can't wait for you to dive in! π Wishlist now on #Steam!
store.steampowered.com/app/3β¦
#FishingTale #IndieGame #GameDev #PixelArt
Full-screen #Steam support for Fishing Tale is nearly complete. I didn't think I would like it, but it looks kind of pretty.
Oh, and feel free to wishlist it now. ;)
store.steampowered.com/app/3β¦
#madewithgodot #GodotEngine #buildinpublic #indiedev #gamedev
Fishing Tale is Now Live on Google Play and Available to Wishlist on Steam! π£
I am thrilled to announce the release of Fishing Tale, which is now available on the Google Play Store and coming soon to Steam!
Please help get the word out, like, and share! β€οΈ
Dive into a relaxing fishing adventure where you can:
π£ Catch Over 40 Unique Fish: Explore oceans, lakes, and rivers.
π Track Your Journey: Keep a detailed record of all your catches in your Journal.
π Customize Your Character: Express yourself with various clothing options.
π
Enjoy a Relaxing Atmosphere: Immerse yourself in soothing nature sounds and pixel art.
Download Now on Google Play: play.google.com/store/apps/dβ¦
Wishlist on Steam: store.steampowered.com/app/3β¦
If you enjoy the game, please leave a review!
Thank you for your support, and happy fishing! ππ£
#GameRelease #FishingTale #MobileGaming #IndieGame #indiedev #GooglePlay #Steam #madewithgodot #GodotEngine
Exciting News! Fishing Taleπis Now Live on Google Play! π
I am thrilled to announce the release of Fishing Tale, now available on the Google Play Store! π£
Dive into a relaxing fishing adventure where you can:
π Catch Over 40 Unique Fish: Explore oceans, lakes, and rivers.
π Track Your Journey: Keep a detailed record of all your catches in your Journal.
π§’ Customize Your Character: Express yourself with various clothing options.
π
Enjoy a Relaxing Atmosphere: Immerse yourself in soothing nature sounds and pixel art.
Join our community on Discord to share your catches and connect with fellow fishing enthusiasts!
Download Now: play.google.com/store/apps/dβ¦
If you enjoy the game, please leave a review! Please help me get the word out, like, and share! β€οΈ
Thank you for your support, and happy fishing! ππ£
#GameRelease #FishingTale #MobileGaming #IndieGame #indiedev #GooglePlay #madewithgodot #GodotEngine
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Woohoo! Google Play has approved Fishing Tale π£for release! I'll share a link as soon as Google has enabled the Google Play Store page.
While we wait, however, here is a small sample of Fishing Tale running on Steam. It will be available on Steam as well in August. π€
While waiting for Google to approve Fishing Tale for release, I have been working on a prototype for something that may be next.
Additionally, I thought, "Why don't I bring Fishing Tale to Steam since #GodotEngine let me build and test it all on my PC anyway?" So, I did... in less than a day with GodotSteam.
The incredible plugin and documentation provided by Gramps let me get everything fully integrated in about half a day with no previous experience.
That included:
β’ Achievements
β’ Leaderboard
β’ Stats
β’ Rich Presence
β’ Cloud Saves
Thanks, @CoaguCo!
#madewithgodot #buildinpublic #indiedev #gamedev
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I spent yesterday refactoring and testing the Google Play Billing implementation in Fishing Tale, as the official @godotengine plugin doesn't meet Google's new release requirements and will no longer be supported starting in August.
Code-with-Max has provided AndroidIAPP that supports Google Play Billing Library v7 and API level 34. The changes required weren't too drastic, but the return value documentation could use some more detail. Most of the time was spent reading through Kotlin to determine the dictionary keys that would be returned with each signal.
Google's automated system has already dropped the policy violations against the latest build, though, so crisis averted.
#GodotEngine #buildinpublic #indiedev #gamedev
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Initial lighting is in, and a second room is complete so that I can start testing player placement after a scene transition.
#GodotEngine #buildinpublic #indiedev #gamedev
As I wait for Fishing Tale closed testing to conclude (Day 6 of 14!), I've started prototyping with an art pack from @FlyingSausageee.
Lighting and scene transition hookup next.
#GodotEngine #indiedev #gamedev #pixelart
Does anyone have experience exporting Godot 4 games for armeabi-v7a on the Google Play store? I believe it's disabled by default, but some closed testers can't install the app from the store because I didn't include that support.
#GodotEngine #indiedev #gamedev
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So many memories...
I've set up a quick website for Fishing Tale: an AWS S3 static website, an SSL cert from Amazon Certificate Manager, and Cloudfront to enable HTTPS access to S3.
Nothing fancy, but I like it.
fishing-tale.com/
#buildinpublic #indiegame #gamedev
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Google has approved my build for closed testing of Fishing Tale!
I need some help now, though, as I need 20+ Android users willing to test the app over the next few weeks. If you are able to help, please send me a DM.
#madewithgodot #buildinpublic #indiegame #gamedev
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The GodotGooglePlayBilling plugin is a mess...
- The 4.2 docs are misleading or wrong
- It's a v1 plugin deprecated in 4.2
- It's based on a library two versions old that won't be supported after August
- There is no maintainer
It's working right now, though.
@godotengine
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Any small #indiegame devs have experience outsourcing the app store art and screenshots? Do you feel it was worth it?
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My Google Play developer account is all set up, and I've created the assets for the app's main store listing. Today, I plan to complete the Gradle build pipeline and add the Godot Google Play plugin.
#madewithgodot #godotengine #buildinpublic #indiegame #gamedev
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