
backyard birds battle in biplanes for glory and worms in online deathmatch style aerial combat. follow for updates on development! / @dorandrawin
northeast usa
Joined January 2021
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store.steampowered.com/app/2β¦
our steam page is now live!! please wishlist us, it helps a lot! also, come join us in the birdfight discord if you want to see the latest announcements, devlog updates, or join in on some playtests! discord.gg/2rFnAFVhGma
block's autumn redesign is finished! we now have working traffic lights, all gpu-instanced and all traffic controlled by a single shader. #screenshotsaturday #gamedev #unity3d
been a while since i posted updates on here. i remade the block level to give it a bit more character and make it an autumn-themed level. check it out!
traffic light shader breakdown #madewithunity #gamedev
added to my collection of essential birdfight game dev tools! thanks for the gizmos, @FreyaHolmer !
playing with andres gomez's excellent precipitation geometry shader github.com/tiredamage42/Rain⦠#indiedev #madewithunity #madewithunity3d #gamedev
sky shader is now hooked in with the day/night cycle, and supports horizon/sky gradient blends for sunrise/sunset! ππ
#screenshotsaturday #madewithunity #madewithunity3d
coming soon, to a wintry forest near you! π
learning shader language. made an ice fishing hole! #shaders #unity3d #madewithunity #indiedev #gamedev
finally got all my shaders to take ambient sky color into account! we now have a very basic day/night cycle. excited to expand on this effect
rearview look now makes your fuselage/wings transparent like in aim mode, in order to give you a better view of who's on your tail! π¦π₯ #madewithunity #unity3d
birdfight π¦π©οΈπ₯ retweeted
today's fiddle! a day night cycle with dynamic light direction, and configurable gradients for sunrise/sunset skybox colorsπ
#madewithunity #unity3d












