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Repost of our announcement trailer. Cerynitii is a first person adventure game. Inspired by games like Myst and the Witness, and powered by Unreal Engine 4
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Cerynitii retweeted
The Eelopolite Shield for Felitsu Island - finished :) Implementing in island set today. Neyyah now available to wishlist on Steam at store.steampowered.com/app/1… #indiegame #indiegamedev #gamedesign #blender #adventuregames #scifi #steampunk #gameart #gaming #gamedev #3dart #indieart
These are some hand drawn sketches for a new house style for a new area in Cerynitii. Soon these will be turned into an actual level in the game. What do you think of the color palette?
Part 2 of the vid for The new type of area: The Caves, showing the new game features: handheld torch, fires, flickering shadows, and footsteps. Had to repost it as some told me they could not see the original video.
#UnrealEngine #indiegame #IndieGameDev #adventure #UE4
The new type of area: The Caves, showing the new game features: handheld torch, fires, flickering shadows, and footsteps. Had to repost it as some told me they could not see the original video.
#UnrealEngine #indiegame #IndieGameDev #adventure #UE4
Have been experimenting with flags which add to the atmosphere of the game. What do you think of them?
#ue4 #unrealengine #gamedev #indiegame #adventuregames #relaxation #Serenity #indiedev #IndieGameDev #indiegaming #adventure
Short gameplay clip to test the current state of game mechanics blueprints....
#UnrealEngine #UE4 #adventuregame
Many of you comment that the atmosphere of Cerynitii is soothing and calm, and one of the main reasons is the shape of the interior and the way it plays with light. It usually begins with a section sketch like these latest sketches for interior ideas....
Cerynitii retweeted
CreatorCrate is a roguelike 2D platformer about an escaped appliance that can eat and reproduce items. Play the free demo on Steam: store.steampowered.com/app/1…
#indiegames #gamedev #IndieGameDev
Playing with the manual spyglass zooming and focusing system made for Cerynitii. This will be used in the game to find clues and not only for show purposes.
Cerynitii retweeted
Hi all! Just passing by to let you know that ASYLUM HAS BEEN AWARDED AN EPIC MEGAGRANT!! We’re MegaExcited about the news! Thanks to @UnrealEngine and especially @UnrealPaulo, their evangelist for Latin America, who has always supported and helped us from the beginning!
Made a blueprint for reading books. Pages can be easily turned, with more than one zoom level. Could not resist using some depth of field because it just looks awesome!
#gamedev
#pcgames
#indiegame
#IndieGameDev
#UnrealEngine
Cerynitii retweeted
This one is for you, the first brave ones following Ubi's Dimensions! 💎🧡 #indiegame #puzzlegame #gamedev #indiedev #madewithunity #comingsoon #ubisdimensions
preparing a base model for a mansion in Cerynitii. After getting exported to UE, other structural elements will be added like doors, windows, frames, etc....
#gamedev
#pcgames
#indiegame
#IndieGameDev
#UnrealEngine
made a focusing spyglass, it has 3 levels of zooming, and the focus can be adjusted using the mouse wheels. Results looks very nice so far. Unreal Engine DOF is truly brilliant
Have been redesigning the blueprints of Cerynitii for most blueprints all over from scratch. Still too much work to do. New learnt tricks and code shortcuts over the past months are helping to make the code more and more tidy and efficient. Happy so far with the improvements
Cerynitii's first major project version update....finally decided to upgrade to version 4.23 from 4.19...
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Hope everything goes well

















