A full AI video editor on the web and inside Claude Code & ChatGPT. 📬 [email protected]

Joined January 2025
Codex is now a full video editor! Our new plugin opens a full built-in NLE right inside the Codex app, where you and your agent can edit together, effortlessly. If you're already paying for Codex, you get this one for FREE. It's available now. Start using it in 1 minute, by just telling your Codex: "Turn Codex into a Video Editor, read chatcut.io/codex"
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Agree with a lot of this, especially senior editors training skills through feedback loops. But should video editing use a timeline or go fully AI-native? You don't have to choose. True agentic editing should feel like working with a competent human editor. You let them cook most of the time. When you want to hold a shot 8 frames longer, you should be able to grab the clip and do it yourself. We're very early. Most of what people call “AI video editing” today is assembling clips, removing bad takes, adding captions, and generating motion graphics. We haven't come close to cracking the real nature of editing: coordinating specialized disciplines — editing, VFX, color grading, sound design, music, motion graphics — to tell an interesting story. To get there, AI needs specialized infrastructure of the kind the industry has spent decades building into NLEs. All this being said, even if you don't (yet know that you) need these, timeline still serves as a structural map. One glance shows you what changed, where to look, and what's obviously wrong — without watching the whole thing for the thousandth time. Here's an interesting thing we've observed at ChatCut: In the millions of project ChatCut edits for users each month, in roughly 90% of projects, the human editor never touches the timeline. Yet in our survey, 80% of users still choose to keep it open. They're NOT contradictory in the right tools. And editors, you're not "late" or "behind" if you prefer working on a timeline. We do too! Timelines exist for the same reason wheels are round: because they make sense.
A few thoughts on agentic video editing I’ve had over the last few days: 1. 99% of ads should be edited agentically now. If your editors are still editing in the timeline, they’re falling behind. I got a message from my senior VE saying that he’s putting out 5x edits/day now at the same quality he was before. 2. The conversation with video editors will be uncomfortable because the timeline is all they’ve ever known. Some will be hesitant and some will be fearful for their job. I think the best way to address this is head on. The tech is inevitable, but having taste is still going to be incredibly valuable to train and give feedback to agents. Those who have this will become more valuable, those who don’t will struggle. 3. Opus 5.5 can natively edit all of your ads without needing any MCPs or plugins. I’ve tried the alternatives and couldn’t find anything that was significantly better than doing everything inside of Claude. 4. Have your senior editor(s) build skills for each style of edit (e.g. mashups, UGC, AI animations…). You can build these by feeding 4-5 inspo edits to Claude and tell it to make a skill out of it. I prefer building lots of mini-skills to one big video editing skill, so that the context stays as relevant as possible. 5. Once you have a base skill (e.g. ugly ads edits), the best way to train it is through feedback loops. Have the skill re-edit the last 25 ads each senior edited then put them in an artifact, and have the senior VE give feedback on each. Keep doing this until the skill is refined and it understands what a good edit is. 6. If you do this, there’s no reason why you shouldn’t be able to make edits that need little/no feedback. Most of ours are approved after v1 or v2, sometimes v3. 7. Only A-player editors should be training the skills. 8. Re adoption in the team, the AI champion builds the v1. Then get out of the way. I’m not the best editor on my team, so my job is to build the harness that lets the best editors train the skills, not build the skills myself. 9. If you want to supercharge this process, have your top editors record their screen as they edit. Turn on Gmeet or loom and get them to narrate the reasoning behind their process. E.g. why they chose this cut, pacing or b-roll clip…this is all context that gets fed into your skills. 10. It takes time to build, train and refine these skills. You have to go through the dip to get out the other side. Budget time in for senior VEs to work on this - otherwise you’ll end up with skills that put out subpar edits and don’t save you much/any time. 11. Operate under the assumption that this is the worst video editing is ever going to be. Opus 5.5 can do most of our editing today…what will Opus 6/Fable 6 be able to do? The editing skills you build are only going to become more valuable as the tech evolves. I still don’t think people realise how big video editing being unblocked is. Things that I thought were 3-6 months away are now on the table. Will continue to share more as I learn. CRAZY, crazy times.
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Send a color reference to ChatCut and get your video graded to match. The Agent applies the look in ChatCut Desktop, and you can fine-tune the result yourself in the Inspector.
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We made a promo for ChatCut, in ChatCut. Our team connected Claude Opus 5.5 through MCP to create the motion graphics, from animated type to product scenes. Here’s how it turned out.
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Click to remove backgrounds in ChatCut Desktop. Choose the person or object you want to keep and confirm the selection. AI isolates it across the clip, ready to place over other footage or a new background.
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ChatCut’s bilingual captions now let you edit the original text and translation separately. Fix a typo without overwriting your translation, and polish both languages before sharing your video with a new audience.
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ChatCut retweeted
editors and graphics designed are cooked @OpenAI plugin @chatcutapp is legit! This was 100% done by AI with a few natural language prompts in about 15 minutes and only use 100,000 tokens. Wild!
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You can now recreate any talking-head editing style. Choose the Video Recreation Skill in ChatCut, upload a reference and your footage, then watch it build the new edit for you in less than 5 mins. Get started for free.
🤖 Made with AI
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Give Claude Opus 5.5 any animation reference and it can recreate it in ChatCut. Original on top. Opus 5.5 + ChatCut on the bottom. From hand-drawn characters to abstract motion graphics, every recreation stays editable on a real timeline. Which one got closest?
🤖 Made with AI
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Dario and Sam, but whoever dances better builds AGI first.
🤖 Made with AI
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We recreated this video with Opus 5.5 in ChatCut. Give it a reference and build your own version on a real, editable timeline. Use the ChatCut plugin for Claude Code or our desktop app. Free with your existing Claude subscription! chatcut.io
A thread of early explorations with Claude Opus 5.5: A short story about a watermelon created by @kevin_t_ngo.
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Introducing ChatCut Ă— Claude Opus 5.5. Pair Opus 5.5 with ChatCut and make any video you can describe, all on a real, editable timeline. Use it through the ChatCut plugin for Claude Code or directly in our desktop app. Free with your existing Claude subscription!
🤖 Made with AI
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We gave GPT-6 Astra and Opus 5.5 the exact same footage and editing prompt in ChatCut. Everything you see was created through prompts. With either model, ChatCut can: - Edit long-form YouTube videos - Cut Reels, TikToks, ads, Shorts, and clips - Generate AI films - Generate video, images, music, and sound effects, including Seedance 2.0 and 2.5 - Save entire editing workflows as reusable skills Which model edited it better? Comment “Chat” to get the full setup.
🤖 Made with AI
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