Working on @SpyParty, Instagram account for my sketches: https://xitter.cf/t.co/TFTT3lDQ6P

Oakland, CA
Joined March 2007
Chris Hecker retweeted
Does anybody who reads this stream on youtube? I'm thinking about extending the @SpyPartyStreams notifier to include youtube streams, but people don't seem to set the Game very often? If you stream on youtube, do you set the game? If not, why not?
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Chris Hecker retweeted
Best bug in a while: on discord a player reported issues with no textures loading and model level of detail being stuck at lowest...turns out they were playing some replay sets that used old art venues and characters.
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Chris Hecker retweeted
The new Redwoods venue is out! It's the third in a series of venues exploring different kinds of occlusion. Come yell at some trees to get out of your way.
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Chris Hecker retweeted
Uploaded images for the upcoming Steam library update...I picked Ms. J as our capsule image, she nestles right in there... Which reminds me of this #fakenews article "Ubisoft: 'Nobody has dared do anything with a granny before'" (gamesindustry.biz/articles/2…) @ClickNothing pshaw
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Chris Hecker retweeted
I just teased this image in the discord of the new venue that we'll be playtesting at PAX! It's the 3rd venue focusing on occlusion, but I don't see any occlusion here, just a really comfy chair!
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Chris Hecker retweeted
Every panicked run-up to PAX I get out the ancient android phones we use for game sales on the show floor, and I hesitantly update the @Square app, and it has worked flawlessly every time. Good on them for keeping it running on so many devices!
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Chris Hecker retweeted
People occasionally ask why we have a poetry channel in the official SpyParty discord, and from now on when they ask I will just point them to this.
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Chris Hecker retweeted
Over and over again I watch new players on twitch clicking through my text boxes without reading them, and yet, every time I'm faced with a design problem I say to myself, "Hmm, I'll just pop a message box and explain this and it'll be okay..." Definition of insanity...
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Chris Hecker retweeted
And finally my favorite bug from Aquarium development...you'll want sound on for this...
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Chris Hecker retweeted
For today's Aquarium outtake, I was trying to figure out where some texture seams were coming from and so was stomping solid colors into the texture, and inadvertently created Adelson's Shark Illusion...those two patches are the exact same color..
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Chris Hecker retweeted
Training a Great White Shark to be well-behaved in a video game is a tough job, so this week I'll be posting some of the more difficult moments. We'll start with this...
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Chris Hecker retweeted
Tonight is the night...f i n a l l y
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Chris Hecker retweeted
Following all of the best-practices for indie game development, I have released a big update at 3am the morning of a US holiday while a Steam sale is going on. But, the new Teien 庭園 venue is beautiful and has cool shoji screen silhouettes, so that makes it okay!
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Chris Hecker retweeted
The plan is to post this update tonight around midnight US Pacific...
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We are extending the deadline to submit the Experimental Gameplay Workshop until Nov 11 (this sunday). PLEASE encourage teams making experimental games to submit... it could change their lives to be selected: docs.google.com/forms/d/e/1F…
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Chris Hecker retweeted
Wow, this is amazing! You can search with all these filters on all the Competitive League games over the years...great for opponent research! I have the best fans, they're just unbelievable. xitter.cf/SpyPartyFans/status/10…
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Chris Hecker retweeted
All games so far in July...I mean...
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Chris Hecker retweeted
This is so perfect that it makes me wonder if I have a bug in my analytics...game results since the last update on the 5th...
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Chris Hecker retweeted
This is pretty fun: with this new build I changed the way the telemetry works (partly for GDPR, partly because AWS sadly took a turn for the worse) so now I get real time events...for the games played in the last 30 minutes, Spies are winning, 54%/46%! Obviously Spy OP
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Chris Hecker retweeted
This is totally awesome. This is what you want your players doing if you're making a competitive video game. youtube.com/watch?v=3pS8qMwu…
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