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Democratizing good food by innovating delicious, nutritious, sustainable, profitable, & scalable products in the food industry. #chewonthat Now Hiring!👇

Boston
Joined January 2014
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CHEW is 13 today. Still hungry for the crackle, the aroma, the unexpected mouthful that makes someone smile. Thank you to everyone helping us turn culinary ambition into possibility. There is so much more worth making.
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The last sip deserves a little ambition. How should the aroma, balance and finish feel as the drink warms? There is a whole drinking experience beyond the first impression—and plenty worth making more enjoyable.
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Ice-cold. Clear. Fruit at the first sip. A protein drink can invite a different occasion from a creamy shake. What would make it the drink someone wants beside lunch? Start with that pleasure, then build the product.
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Consumer Obsession gets practical when the eating occasion changes the development decision. A sauce for a busy weekday needs to work with the pasta, portion and attention someone can actually give dinner.
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CHEW turns 13 this Saturday. A standard worth carrying forward: the person eating the food has no obligation to admire how difficult it was to make. The mouthful has to earn its place.
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A baking product can begin working before the first bite: opening the pack, shaping the dough, smelling the oven. Develop the preparation ritual with the food. Make the effort feel worth it.
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A cracker has to carry the cheese and still be pleasant to bite. Strength and a clean snap belong in the same brief. Try the intended topping before you celebrate the crunch.
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A resealable pack makes a promise about the next occasion. Include the opened pack in the development question: how will the food be stored, handled and enjoyed again? The second opening deserves a good mouthful too.
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Cultured tang. A distinct fruit ribbon. A toasted finish. Yogurt can offer contrast as well as creaminess. The next question: which parts should the eater mix, and which should arrive ready?
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A premium ingredient should do something you can notice. Name its job in the bite before building the story around it. Then test whether the whole recipe lets it do that job.
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A launch plan needs time to act on the final tasting. Put the date, decision and owner beside the manufacturing milestones. Culinary judgment becomes more useful when the calendar gives it somewhere to go.
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The instruction “cook until golden” deserves a useful picture. Help someone recognise the moment you designed the food for. Preparation guidance is a product feature worth developing.
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Browned base. Tender wrapper. Juicy filling. A frozen dumpling brief should connect all three to the pan, lid and instructions at home. Convenience can carry serious culinary ambition.
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A topping compartment needs to earn its packaging. Does separating the crunch make breakfast meaningfully better? Compare the experience, material use and cost together. Design the pleasure and the trade-off honestly.
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Before a recipe moves to another factory, name the sensory detail that must remain recognisable. A bright fruit note. A toasted edge. Give the process team a destination they can taste.
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A sauce can look generous in the jar and behave differently on hot pasta. Test the coating on the intended meal. The food beside your product is part of its job.
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Cold coffee tasting sheet: first sip, halfway, last sip. Record coffee character, sweetness and body using the intended cup and ice. Then choose the next question. A commute lasts longer than a tasting spoon.
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A seasoning should arrive on the food, not spend its best years at the bottom of the bag. For the next snack trial, look at the surface, the coating and the pack journey together. Give the flavour somewhere useful to stay.
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Soup for sipping and soup for dunking have different jobs. Put the actual mug, spoon or bread in the brief. Texture becomes a much more useful development decision when you know how lunch happens.
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The consumer should be able to taste the strategy. Name the bite, the occasion, the commercial constraint and the next experiment. Put the food beside the plan. Give the team something concrete to improve.
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