the final thing i did, banhammer! idk the lore behind her but i know she was special somehow! it was cool to mix motor6d and skinned mesh ( the waist thing deforms and so does the cape! ) and was the first time i ever did it!
finally for survivors, acorn! ( can't believe i modelled basically every base survivor... ) this is probably some of my most recent work for asa. babys first use of curvature on a texture! not much special other than that though..
this ones probably one of my favourites ... guest999! i think this is the first time where i looked at hair i modelled and went " hell yeah. it isnt abysmal. " so this was a pretty big turning point for me in terms of my skill! still pretty simple, but appreciated long term!
next is 123forbaby! i think this was one of the funniest survivor ideas i've seen. not much to say about it besides it is also an incredibly early texture from me ...
next up is builder-man! i honestly don't like this one and honestly thats fine LOL. it was my earliest work on this game and i think i did it in like march of this year so... i've definitely improved!
#asa #asimpleasym
left asa so all my stuff is pulled. ill be makin a thread of everything i did, starting off with jim!
this is a remake of the old texture i did because it was real dated. made this around july of this year so its still pretty dated
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