Replying to @Mnilax
Open a project in Claude Code, drop in a video file, select Opus 5.5, and type: “Edit this video, add contextual motion graphics, and build me a preview editor so I can review the result before the final render.” No skills needed ;)
Replying to @deanwperkins
Open a project in Claude Code, drop in a video file, select Opus 5.5, and type: “Edit this video, add contextual motion graphics, and build me a preview editor so I can review the result before the final render.” No skills needed ;)
Replying to @shengkun_ye
I just killed Monid. You can use Seedance directly through ByteDance. It has the best pay-as-you-go pricing. 😅
I shipped my first AI-built game in 7 days.
Stardust Drifter: every star can kill you, or slingshot you to the next one.
First playable: 15 minutes. The rest of the week: real playtests, AI agent tests, same-day fixes.
Play (best on desktop):
dabrodev.itch.io/startdust-d…
🤖 Made with AI
Replying to @AlessandroLavis
How do you manage subtitles, probably with another service API?
$0 infra at ~100 simulated users.
Curious what your web app stack looks like?
Vercel is great, but once you scale Server Actions, CPU limits hit fast and force upgrades.
Supabase is solid too, but Storage and Edge Functions can get expensive quickly.
Here’s what I switched to:
→ All server-side logic → Cloudflare Workers
→ Storage → Cloudflare R2
→ Database → still Supabase (for now)
I’m also considering moving the DB to Neon, especially now that it supports auth.
Current setup:
~100 agents simulating users + organic traffic
Last 30 days:
→ 2.4k unique visitors
→ 97.5k requests
→ peaks ~10k/day
→ ~61% cached
So far: $0 in infra costs.
Replying to @ipivto @starks_arq
It is possible with Seedance 2.0, audio and video reference.




