David Wallin (@davewallin) header
David Wallin (@davewallin) profile picture

Developer of the VR Game @e_starlight_vr

Philadelphia, PA USA
Joined March 2009
Photo by David Wallin (@davewallin)Photo by David Wallin (@davewallin)Photo by David Wallin (@davewallin)Photo by David Wallin (@davewallin)Photo by David Wallin (@davewallin)Photo by David Wallin (@davewallin)Photo by David Wallin (@davewallin)Photo by David Wallin (@davewallin)
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We're happy to announce that our next game, Toybox Rebellion now has a store page! And, since you've all been so good this year, it'll be released on Christmas morning. Wishlist it today! whitenoise.games/g/toybox-re… #MetaQuest #VR
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This fire shader is... 🔥 One mesh, one texture, #VR / mobile friendly. I love doing custom shaders.
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Some more progress and a better quality video. Improved the enemy spawning and also there's a little look at some of the ground installations that can spawn
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Started working on a prototype for a new Mixed Reality game on the #MetaQuest3 / #MetaQuest3S - what do you think so far?
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The invasion has begun! Eternal Starlight, the immersive space RTS game, is out now on Apple Vision Pro - apps.apple.com/us/app/eterna…
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This weekend I got my mac all set up to do development in prep for porting Eternal Starlight to the Vision Pro. Finally got a build running in the simulator, but it confirmed that I'll definitely need an actual device before I can really do any real development.
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📡✨📡
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First demo of my physical LLM #AI assistant which writes code to fulfill your requests youtu.be/wYcRQNl5PFM via @YouTube
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Motivation flows from the act of doing not from the perception of what is undone.
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VR isn't going to replace the smart phone (it's not the same use case), but more apps will start to feature avatars, AR glasses will happen, AR apps will get more powerful, life will get more digital and people will have access to more data.
Replying to @fchollet
Hard to dismiss this idea in the far future -- on a long enough timeline anything can become plausible. But it's easy to see that smartphones are a long term optimal plateau for the next 15 years and that immersive VR won't replace them.
Eternal Starlight is approved to go live on Steam on June 17th! Wishlist it today. ♾✴️ store.steampowered.com/app/6… #VR
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Try the Implausible burger, it's not Impossible just not very likely.
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This is extremely awesome.
Getting back into plotter-mapping with an #axidraw
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[PREVIEW] Do you like Homeworld (1999) and FTL: Faster than Light (2012)? Do you dream of managing fleets like in Ender's Game? Do you have a VR headset? I absolutely must tell you about @e_starlight_vr , a VR game scheduled for 2021 - but I had the privilege to try it. 👇 1/19
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Here's a few shots from the updated "Bridge" environment, where you'll be in-between combat missions. #screenshotsaturday #indiedev #VR
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David Wallin retweeted
Digital transformation can’t (and shouldn't) be fully outsourced. A lot of time and experience was poured into this manifesto. I'm confident it'll yield valuable insights as you approach/are currently underway in your respective journey. bit.ly/2EYU5t5
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Welcome to 2020, where it's bring your kids to work day, every day.