[email protected] https://xitter.cf/t.co/uzNZVo6EGx

Joined September 2025
Keep your head up. Releasing a game is hard. Give it a few weeks to settle in and then come back and take a hard look at why this happened. Keep following the dream!
First day with zero sales for Dash'n'Drops. I'm devastated, I can't deny it. I know I'm not doing enough, not communicating enough about my game, and that, after all, there are other passion projects that sell even less.
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I'm calling BS
My goal was to use AI art only until I could afford "real artists". But after seeing the hateful way these "artists" treat other people due to their AI use? I lost all interest. I may not sell a single game, but I will never work with one of these meatbags, like ever!
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“My timeline isn’t Luminous Knights → release. It’s Luminous Knights → next game → third game.” @YahyaDanboos That mindset makes scope decisions a lot easier. If something doesn’t need to be in this game, save it for the next one. youtu.be/Msy9QDjC-TQ
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“Twitter is really a good place to start.” @YahyaDanboos Make a clip. Post it. See what happens. The barrier to entry is still incredibly low for indie developers. youtu.be/Msy9QDjC-TQ
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Am I allowed to just not like it? Or do I have to be lumped in with the psychopaths?
All my work has AI assistance, if you don't like it GO FUCK YOURSELF! I've SEEN AI haters tell children to k*ll themselves, CHILDREN! They are the literal scum of the Earth! Block me and unfollow right now if you relate to these trash people, I beg you!
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But you mentioned a.i. so therefore we must get out the pitchforks! No nuanced takes allowed.
If you’re building a game with genuine effort—whether you use AI or not—I want to support your work. And if you use AI while still investing real time, creativity, and care, I’m doing the same. Show me what you’re building below. 🤝🎮
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“You don’t know when you’re going to blow up.” @YahyaDanboos That’s why having your Steam page ready BEFORE a post goes viral can matter so much. youtu.be/Msy9QDjC-TQ
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I think it's valid for people to say yes. Consumer ethics have existed long before a.i. - If I know a shirt was made in a sweat shop does that matter if it's a great shirt? Yes. People are allowed not to buy a game of they disagree with the use of a.i.
I posted a trailer of my new game yesterday and it passed a million views. The replies turned into a fight about AI. Some people went straight to personal insults. Here’s what AI helped me do: - Completely rework the tooth mechanics and builds in a few days until the gameplay clicked. - Run millions of simulated fights to test different builds and work on balance. - Try different visual directions quickly and keep refining the art, animation, and UI until the game looked and felt right. - Get rid of tons of routine programming tasks so I can focus entirely on game design. - Add 16 language options, with the fonts and layouts to support them. - Test save reliability, catch bugs, and fix edge cases. - Prepare multiple platform versions for the same launch day. All of that brought it closer to the game I’ve had in my head for years. If the game is good, does knowing I used AI change that?
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I'm with you. We are in a weird place right now where crying a.i. has become a weird virtue signal. I have exactly one episode that somewhat focuses on AI and I get weekly comments on it like "bro you've changed" or "unsubscribed" I'm even quite skeptical of a.i. myself
The AI witch hunting is almost more annoying than AI content itself. It's utterly unfair to artists to come into the comments and just throw out an accusation of "it looks like AI." Anyone else feel the same?
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This looks sweet! Reminds me of Ploytopia but more polished
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Thanks for being an inspiration and proving that generosity is still an option ❤️
I feel it's important to share this again. The internet is so hostile toward creators nowadays. I've seen people have their work stolen, and no longer feel comfortable sharing their creations. We can do better. Let's be supportive to the people that make this a better place! 💞
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Congrats! Such a. Huge accomplishment to release your first game
I made my first game! 🥳 I’ve genuinely had the best time making it and I’m so excited for people to finally play it. Tiny Tanks is out now on the App Store: apps.apple.com/es/app/tiny-t…
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Noted
Testing all these indie demos has been great. Seriously, I've found some absolute gems. But indie devs, I am begging you. . . give me audio settings and give me a proper way to exit your game. That's it. That's the post. My ears and Alt+F4 key thank you.
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It's like that old chef Boyardi commerical
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Reminds me of Mario Tennis from the game boy advance. I loved that game
Swinging animations and sound effects are in! #gamedev #indiedev #tennis
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Dev Dream Pod with Blake Gocey retweeted
Swinging animations and sound effects are in! #gamedev #indiedev #tennis
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“Go find a thousand ways of how NOT to do it, and then you’ll learn how to do it.” Advice Yahya got from his game development teacher that he didn’t understand until years later. youtu.be/Msy9QDjC-TQ
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