Diesel retweeted
Hey all! I’ve not been active on Twitter recently, but I came back to say I was affected by today’s layoffs at HiRez / Evil Mojo.
So much love to everyone I’ve worked with over the years, and an extra bit of love to all my friends and coworkers affected today
Diesel retweeted
I’m so proud of what we made. Thank you to everyone I knew at HiRez & the ability to work on games I loved.
I’m looking forward to new opportunities to bring my skills as a game designer or CM to a new project and bring even more joy to players.
Info: linkedin.com/in/vinrome
Hey #paladinsgame fans, I know I stopped posting here after some difficulties at Hi-Rez, and I'm afraid I'm not coming back with good news. Unfortunately I've been hit in the layoffs today at Hi-Rez, and wanted to share my appreciation to ya'll for making Paladins such a fun run.
Designing for Paladins was truly difficult but fulfilling. The amount of knobs to turn when tackling design made it really intense and tough - but made when everything went right such a joy.
Diesel retweeted
New to Paladins? Coming back after a break?
We've put together a New & Returning Player Guide to help you understand the basics of the game & queue with confidence into your next match!
📚 paladins.com/news/new-return…
Random shoutout to all the #paladinsgame content creators - was watching some YouTube the other day and ya'lls videos give excellent insight into the POV of a player. From balance to bugs its immensely helpful - so keep making that content! 😎
Diesel retweeted
I was literally in the living room watching the trailer while Steve was getting ready for work and just was like, "Oh boy..." lol 😂 Experiencing the inside as a first time dev is very interesting
Diesel retweeted
People are forgetting that Ramattra released like what, 1-2 months ago?
Nyx has been in development for ALL OF 2022. Including her kit. Her being a ripoff is not even possible. It doesn't take 1-2 months to fully develop and animate a character. That's way too fast smh
When I saw Ramattra my first reaction was oh shit that's sick! Followed by oh shit we're gonna get some flack lmao. It really is a small world and parallel innovation is very real.
Like I've seen it mentioned a few times, but by the time the trailer dropped for Ramattra Nyx was already done. Especially with our team size, those last two months were exclusively balance / bug fixes.
Diesel retweeted
The Maw may be contained (for now), but our excitement can't be!
Join us in wishing Yagorath a happy birthday before she devours the cake 🎂
So a fun thing about just, well making games in general I guess, is seeing the abominations that appear when a placeholder is used. I present to you my child, Peep! Peep do many thing, like scar minds. Can you guess the placeholder rig it's using?
Diesel retweeted
Hello Paladins fans! I wanted to take this time to announce that I will be moving to the Smite animation team. I say this with a heavy heart as I love the Evil Mojo team, the game, and the community, but also with excitement at the thought of a new and challenging opportunity.1/3
Happy Tuesday #paladinsgame - just wanted to say thank you to everyone who has participated so far in giving feedback on PTS, be it through the forms or just on Twitter in general. I can't reply to everything - but wanted to say that we do see the feedback and we do discuss it.













