'ɢᴏᴅ ᴡᴀs ɴᴇᴠᴇʀ ᴏɴ ʏᴏᴜʀ sɪᴅᴇ' • HONR lead developer • @dot_discovery owner

The Mauxuleum
Joined April 2015
Pinned Tweet
Name reveal, with HONR. #indiegame #wrestling
I can safely now say, should the Kickstarter succeed, we have a confirmed professional wrestling training facility ready for us to use for motion capture; with trained wrestlers ready to participate. We can't name the facility just yet before you ask, but this is a huge step forward. 👊
44
80
13
505
59,970
Perverts and weirdos are starting to really hurt and embarrass this scene. This does not represent the actual modding community.
I guess todays one of those days, isn't it?
1
4
17
489
This is something we've been working on as a small side quest. We've almost rebuilt the SmackDown 2 game in Unreal Engine 5. This SDReloaded Engine will be released for Free, open source on Github when done for non-commercial reasons, ghouls don't get any ideas. Support of @dot_discovery continued support is enabling us to do things like this, so thank you. 👊 Obvious things to clean up (aprons etc), but it's cool to see how they rendered the characters off screen and had them appear in through the tron. #UE5 #PS1
26
44
13
317
7,971
hey thats a cool mod and all but can you explain what you got going on on tiktok brother?
unavailable
5
6
4
45
2,843
Timothy Thatcher for #WWE2K26 now available. 🎃 👉 @dot_discovery [ #WWE ]
3
11
41
1,426
🔥 MOD FOREVER | COMING SOON! The 6-Sided Ring is coming to AEW Fight Forever! 🔥 Huge thank you to @dot_discovery and @titavius for helping bring this to life! #AEWFightForever #ModForever
5
31
1
225
4,719
Well, you asked @ShowoffStevoG! Actual streamers for #WWE2K26 - this year has been bonkers.
Been working hard on the next innovations to #wwe2k26 and working with @dot_discovery I've got it, added throwable streamers to entrances! with persistence so they stay during both entrances also can be thrown during announcements and victory scenes! @titavius for the arena
4
5
82
3,834
WCW Mayhem RECOMP now available. 🎃 👉 @dot_discovery (discovery.onl/Grix/2f4c273d-…) Github link included. [ #PS1 #WCW ]
8
24
2
163
5,695
Bobby Lashley ECW for #WWE2K26 now available. 🎃 👉 @dot_discovery [ #ECW ]
3
13
116
4,509
the kicking out a 1 lmfaooo #WWE2K26
Okay @TheCanadianGTR, We at @dot_discovery raise you bounce-rhythm mod for #WWE2K26 🕺🪩
7
27
3
373
18,871
Okay @TheCanadianGTR, We at @dot_discovery raise you bounce-rhythm mod for #WWE2K26 🕺🪩
A first look at ViceBounce, a bounce-rhythm mod for GTA Vice City. Mod by tek-95: libertycity.net/files/gta-vi… Mod source code: github.com/tek-95/ViceBounce… #GTAViceCity #GTAVC
6
28
2
205
22,517
More new avalanche moves for #WWE2K26 🤭. Even more otw soon, having a blast making these. Big shoutout to @dotGrix for giving me the opportunity to bring these to life.
2
13
60
2,001
More progress on #HONR. - Turnbuckle moves/strikes /w sitting - Grapple driving (like Def Jam Vendetta) - Springboard moves - Opponent awareness/following - Ground moves/strikes (unconstricted direction/landing) - Turnbuckle falling (% chance to fall to the outside) - Running grapple/strikes - Running the ropes Still need to fix irish whip motion warping, and some tightening up on events per animation but everything you see is dynamic docking & ik (feet on ropes etc); this was a big milestone. #indiedev #ue5
More progress on #HONR. - Fully integrated WWise with audio ducking for special scenarios, again you will hear placeholder art - Grapple transitions, with 2 different moves. - Taunts + Wake Up ones - Strike system added, regular strike and strong strike - Ring awareness IK solver / positoning #indiedev #ue5
31
66
6
472
28,843
"Make your own game then."
1
60
1,654
This has to be one of the best custom entrances for #WWE2K26 A real MJF entrance... with custom flag animation... This is nuts.🔥
Better than you, and you know it. Custom MJF entrance for #WWE2K26 dropping soon Arena by @titavius
6
54
1
1,064
41,493
Paul Wight Announcer for #WWE2K26 now available. 🎃 👉 @dot_discovery [ #AEW ]
5
21
1
280
10,000
Been watching Lucha Underground lately now that it's on a reachable site, I would love for it to come back for a couple seasons, maybe some character mods from this? 👀 Great work! 🔥
WIP Lucha Underground Temple Preview #WWE2K26 trying to make it a mini brawl arena atm & focusing on the small details! a big ty to the team @dot_discovery, none of this would be possible without yall research this past year!!
5
6
78
2,675
He really doesn't stop with the creativity, I have never seen a DOG COLLAR match in a game before? Incredible work! #AEW
FINALLY got it working the DOG COLLAR MATCH ⛓️ 1ST TIME EVER ! Ever since I started modding Fight Forever, this has been one of the matches I've wanted to bring into the game. This type Match is coming to AEW Fight Forever VERY SOON!STILL CLEANING THIS UP #AEWFightForever
10
23
1
290
9,420
TNA IMPACT! RECOMP now available. 🎃 👉 @dot_discovery (discovery.onl/Grix/c486b168-…) Github link included. [ #TNA #XBOX360 ]
21
103
3
832
20,020
This is Vandy, he is a @WWEgames developer. A 2K dev encourages you to reverse engineer their game and/or modding tools with AI, then release it for Free. If this is your personal opinion, that's concerning enough. If it reflects the attitude of 2K towards independent developers and community tool creators, that's an even bigger issue. I could list off how many things you receive on my platform a month/weekly for the price of a red bull, that has now enabled the development of HONR. The quality difference of @dot_discovery / @PWMods content versus the slop outside is incredibly noticeable and that is because of the support it receives, financial support means more time dedicated to clean professional output that is safe to use; we've seen the consequences of poorly developed tools as recently as yesterday, when someone's save was broken. People want professional quality tools, constant updates and continued innovation, but overlook the time, resources and financial support required to make any of that possible. I hope this isn't the opinion of everybody at 2K @CornellGunter_.
This quoted post is unavailable.
14
31
4
298
28,302
No @bankruptonselin, it stays for posterity reasons.
1
1
25
1,558
🎯 The more intriguing thing about this is that AI could very much target the same position he holds along with plenty of other fields. To be that worked up to say something that asinine when speaking on your game is a choice. I’ve always maintained respectful although limited communications with their team. Whether it was feedback asked, notifying of material bugs and providing insight of the parameter to fix, annual giveaways of 6-8 $150 copies of the game, SteamAPI to protect against pirates the list goes on. We all know where the landscape and economy is going with the current technology, but the msg passed by Vandy taking aim at those who devoted years is a wild one. Shout outs to the decent ones on that team, this isn’t to any of you.
This is Vandy, he is a @WWEgames developer. A 2K dev encourages you to reverse engineer their game and/or modding tools with AI, then release it for Free. If this is your personal opinion, that's concerning enough. If it reflects the attitude of 2K towards independent developers and community tool creators, that's an even bigger issue. I could list off how many things you receive on my platform a month/weekly for the price of a red bull, that has now enabled the development of HONR. The quality difference of @dot_discovery / @PWMods content versus the slop outside is incredibly noticeable and that is because of the support it receives, financial support means more time dedicated to clean professional output that is safe to use; we've seen the consequences of poorly developed tools as recently as yesterday, when someone's save was broken. People want professional quality tools, constant updates and continued innovation, but overlook the time, resources and financial support required to make any of that possible. I hope this isn't the opinion of everybody at 2K @CornellGunter_.
1
3
44
3,029