Eduardo Cortejoso (Riot Cadmus) (@ed_corte) header
Eduardo Cortejoso (Riot Cadmus) (@ed_corte) profile picture

Product Lead - League of Legends Modes

Joined June 2012
Photo by Eduardo Cortejoso (Riot Cadmus) (@ed_corte)Photo by Eduardo Cortejoso (Riot Cadmus) (@ed_corte)Photo by Eduardo Cortejoso (Riot Cadmus) (@ed_corte)Photo by Eduardo Cortejoso (Riot Cadmus) (@ed_corte)Photo by Eduardo Cortejoso (Riot Cadmus) (@ed_corte)Photo by Eduardo Cortejoso (Riot Cadmus) (@ed_corte)Photo by Eduardo Cortejoso (Riot Cadmus) (@ed_corte)Photo by Eduardo Cortejoso (Riot Cadmus) (@ed_corte)Photo by Eduardo Cortejoso (Riot Cadmus) (@ed_corte)
We're aware there is a bug that you'll be taken to a black screen when trying to access the progression modal while on the Mayhem Lobby - this should resolve once the patch is live for everyone - apologies on the inconvenience.
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Wanna give folks a heads up on a few things related to Mayhem on this upcoming release: - Howling Abyss is taking center stage - with a dedicated stage where all the guest bands are showing up to showcase all the new music groups that'll be popping up! Koeshin's Crossing and Butcher's Bridge (without a dedicated stage) will be making their return in patch 26.22! - I know a lot of folks play with music off/muted - I'd highly encourage you to turn it back on to hear all the new music that got added for each band! - More bands will be coming at a later date - you haven't seen them all yet!
patch 26.21 has fire in its veins - True Damage Know My Name skins - ARAM: Mayhem Journey to Stardom - 2026 Worlds continues Check out the full notes here: riot.com/4eIDuI2
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Some teases out for Mayhem updates here! Check it out and everything else coming up for League! We're excited for ya'll to check out Guest Bands, New Progression updates and more augments in Mayhem coming in the next set!
In today's Dev Update, @RiotPabro and @RiotMeddler are joined by @RiotPhreak and @RiotFeralPony. Together they discuss Team Voice, League Classic, ARAM: Mayhem, Ranked 5s, and more! Timestamps: Intro: 0:00 Season 3 Act 2: 0:10 Team Voice: 0:17 Classic: 1:56 ARAM: Mayhem: 3:06 Ranked 5s: 4:14 Outro: 5:30
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We recently updated in ARAM: Mayhem to adjust some of the problems the mode is currently facing. Please check out this video for a brief look into what we're seeing, what we're doing and some baseline expectations on what's to come!
We’ve got hotfixes live for ARAM: Mayhem to remove over 450 Ability Augments that weren’t living up to the high-roll, high-fun promise of the mode.
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Important to note - yesterdays changes won't solve literally all scenarios folks are seeing, consider it a step in the (hopefully) right direction as we continue to prune augment pools and make augment drafting a more enjoyable experience.
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For some follow up on our recent ARAM Mayhem set release - check out this thread from @RiotPhlox for some immediate changes and quick thoughts on what we are seeing! We're going to be proactive on things we're seeing and how the community sees things, so keep feedback coming!
Merry Mayheming for you all! We love seeing the new combos y'all are exploring with the new augments we’ve added in Mayhem. We hear you though that some of the new augments end up being offered on spells that don't feel useful and feel like they're gumming up the pool.
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Eduardo Cortejoso (Riot Cadmus) retweeted
Hello ARAM enjoyers It's time for the Poros with ARMS to get some rest...until next time. April Fools' ARAM Content has been deactivated.
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Eduardo Cortejoso (Riot Cadmus) retweeted
Teammates got you down? Sick of the endless grind? Hungry for LP? Come on down to Swain’s Hot Chicken for some finger-lickin’, cluckin’ fun!🍗🍗
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Eduardo Cortejoso (Riot Cadmus) retweeted
Heads up Mayhem players, Divine Intervention has been disabled until further notice. Sorry to my Fully Automated gang ☹️
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Eduardo Cortejoso (Riot Cadmus) retweeted
The mitigation to players being locked out of the shop and not being able to select augments is being rolled out to LIVE. Stats! , Stats on Stats! , & Stats on Stats on Stats! has been disabled until further notice. Apologies to the Anvil enjoyers
We are aware of an issue in Mayhem causing players to lose the ability to use the shop and get more augments; we are working on a mitigation.
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Eduardo Cortejoso (Riot Cadmus) retweeted
Hello Mayhem enjoyers! We just deployed some fixes & changes for Mayhem See the images below for more details Let us know if you encounter any issues during your matches See you in the Mayhem!
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Eduardo Cortejoso (Riot Cadmus) retweeted
We are aware of an issue in Mayhem causing players to lose the ability to use the shop and get more augments; we are working on a mitigation.
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Check out this thread from @RiotPhlox for more detail on some of our changes!
Hello Mayhemers! The new Mayhem launch definitely overshot a bit on power so we're pulling down the top end of a number of different augments and augments sets. We don't expect this to be the last bit of balance but hitting the high end now. Patch live soon! More yapping below
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It's been an exciting first 24 hours of our new ARAM Mayhem update that went out with Patch 16.3 - data and feedback from all of you have been pouring in, so I wanted to take a moment to share a bit of what we're seeing on what we'll be taking some action on
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All that said, I want to address our approach to how we are looking to update Mayhem as well - Mayhem has clearly resonated strongly with everyone with it's ability to allow ya'll to cook up some crazy builds and hit these very high impact gameplay moments.
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We want to continue to really nail down that space, so you'll be seeing us lean a bit more into how to balance the chase players want to get those big moments against making sure we're not overdoing it. Keep the feedback coming, we're listening !
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