edlockbs retweeted
We've identified & fixed an issue impacting our international platform, Polymarket.com. One of our 3rd party providers was compromised, and we have referred this to relevant law enforcement.
Anyone who has been impacted will be made whole.
Out of an abundance of caution, we have temporarily halted trading & are working to bring the platform back online.
gchog ☀️
just got a new banner by @Antiboomchik and it’s looking insane! 🔥
edlockbs retweeted
first batch of @ChogNFT banners
second batch soon 👀 who should be next?
the psychology behind good NFT pfps.
let's use @ChogNFT for an example because i'm a huge fan of their design and their collection looks incredible.
personally, it comes down to 3 things:
1) "how does it look on the timeline?"
first, we have to remind ourselves that these pfps will be used on X (and maybe other apps too). therefore, we have to view it in two different aspects:
• mobile
• desktop/laptop
ultimately, it's a really small circle we're working with. so if your design isn't properly taking up the right amount of space, it will be difficult to recognize, yet alone, look "good" on the timeline.
2) the composition of the design
let's take a look at chog's design in full view.
• 90% of the composition is the character.
• 10% is the background color.
personally, this is unlike most traditional collections out there where there's a lot more of the background showing compared to the main character (azuki, pudgy penguins, degods)
but, i have to admit and respect chog's decision on going this route because it matches their brand, vibe, and emotion they bring onto the timeline (memey, bold, comedic, etc.)
3) color combos
i know many of these collections are generated, but when it's curated the right way where certain colors stack on top of each other really nicely, it becomes a pfp that's fairly aesthetically pleasing to look at.
in our example, we're using @bigchog and his choice of red dominant colors. the supporting colors like cream white, the dark grey, black, white, and occasional pink makes the red stand out.
this can be a side topic, but it takes an "eye" to understand and know which colors look good together and which ones don't.
if you want more help on developing the "eye", check out my recent article pinned on my profile.
--
what are your guys favorite NFT pfps and why?
do you agree with my 3 reasons?
comment and let's discuss below 👇
edlockbs retweeted
Chogtober Day 1 Recap:
SBT Mint → smooth, no major issues.
Day 1 of Chogtober activation week →
- Had the best spaces till date on Monad by @benjanad (1.2k + listeners joined)
- Privy hardcapped us at 150 users (fixed after reaching out).
- API issues for NFT + project task verification due to high demand (fixed).
We set up Chogtober to help people explore Monad dapps with simple steps. We saw bugs 💀, but that’s expected and we handled them.
For those without testnet MON, we provided faucet support and onboarded them.
Our devs (@Novee_VeenoX & @tonashiro) fixed issues fast, and the whole Chog team/community helped newcomers with their questions and were wholesome.
5 more days of Chogtober ahead it only gets better.
Community on Top!
CHOGTOBER WORLD ORDER
edlockbs retweeted
We are proud to share that Chog has secured $0M in funding from Fonad Moundation and other top investors.
This milestone marks the next step in building the Chog World Order.
A huge thank you to the Monad Founder Residency for their support.
edlockbs retweeted
⭐️underground monad community – follow list (part 2)
→@rizerya
→@babe__kitty
→@Diamond5Xyz
→@NadAlyan308
→@edlockbs
→@Maksim30109
→@jiabtc
→@000Les000
→@forzini
→@0xMiguel5
→@brunofmr1
→@yetecevm
→@onem3cry
→@cryptunez
edlockbs retweeted
Recently closed testing of @BreathOfEstova took place and my friends got access, I was sitting in discord with @edlockbs and @Antiboomchik and watching them play and I have something to say.
First of all, I will say that the game really surprised me, I did not expect such a level not only on Monad but in general in the web3 space, all games in web3 are boring games that are played for the sake of rewards and not for the sake of interesting gameplay.
BoE surprised me in that it is a big game that very coolly uses people (Tunez, Bill, Benads) and animals
(Anago) from Monad , there are not just great models but also phrases stylized for these characters, this is the ideal integration of Monad, and it turned out ideal because the game was made by the old nads from Monad community, I give credit to the creators and everyone involved, it is really coolly done.
Also in the game besides this there is a rather large map, equipment customization, many different items and tasks, that is, in the game there is a lot that can be done, this is not a game for one evening, and this is rare.
After the integration of on-chain into the game, this will already become a game that other ecosystems will have to look at and draw conclusions.
Of course, since this was a test of the game there were bugs, but against the general background of the game they are so petty that they did not overshadow the admiration for the idea and implementation of the game.
BoE is exactly the game that should become the face of the @monad gaming industry.
This is not only my opinion, it is also the opinion of my friends with whom I sat in discord, and after our discussions we came to this common conclusion.
Here are some screenshots for you































