Creator @pocket_js @sheruapp / ex @lovart_ai / cofounded @AffineOfficial / aka 雪碧 / INTP

Singapore
Joined May 2020
Evan (Yifeng) Wang retweeted
[1/n] 作为这场训练“投毒”事件最直接的受害者,2024年那几个月漫长的训练排查、对峙与质疑,对我而言是一段炼狱般的经历,也是一场对意志和技术的锤炼。 感谢好友们最艰难的时候支持陪伴。也感谢当时所有并肩作战的同事们。
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Evan (Yifeng) Wang retweeted
杭州首场 Omarchy Meetup · 11 月 15 日 想改变世界?带上你正在做的东西,来认识同类。 还有一个和 @dhh 一起的小惊喜,敬请期待。 Hangzhou’s first Omarchy meetup · Nov 15 Want to change the world? Bring what you’re building. Meet your people. And a little surprise with @dhh. Stay tuned. event.tranquillus.life/en/om…
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Evan (Yifeng) Wang retweeted
well said it is the democratization of creative ability, not the end of creation
我的判断是相反的。人人都能轻易 remix 喜爱的作品,这首先是创作能力的普及,而非创作的终结。 今天的盗版只是技术领先于商业模式的阶段性现象。人们真正热爱的是 IP,而不是加密的二进制文件。 我相信未来新的商业模式一定能让自由 remix 与创作者收益共存。
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Evan (Yifeng) Wang retweeted
最近用 Opus 和 Astra 写了不少 UI,发现一个避免 AI slop 并且让界面更好看的秘诀: 在 AGENTS.md 里加上 “Avoid unnecessary secondary labels and descriptions. Let the layout do the explaining.”
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Evan (Yifeng) Wang retweeted
和一个founder朋友聊天 正巧赶上凌晨奇绩被制裁的消息 一致认为奇绩的打法已经远远落后于ai时代 之前的手搓时代,打磨细节带来更好体验 而现在 比的确却是谁能把生态位先立住 YC模式的精髓在于 Launch now. Talk to users. Iterate. 在3个月的时间内实现创业者和个人高密度的成长,寻求新的融资机会 但在老中人的考试基因下,demo day反而成了那个靶子,是一场大考 3个月时间打磨项目和pitch 世界早就变样了 真实的创业考场从来不在一场声势浩大的demo day上 而这种模式下培养出来的founder多多少少也会带着一些思维惯性 无意贬低,中国的vc或多或少的都会因为整体的投资环境或者GPLP的压力而做一些不符合风投的行为 一千个投资人聚集于此,上百创业项目,无数名校、大厂、小天才、phd创业者,一片光明 最后再讲讲心里话 奇绩一直以来被各种谩骂包裹,不管是如太阳鱼甩籽一般无孔不入的实习生,还是投不出来好项目的嘲讽,让奇绩在创投圈总是有些尴尬 甚至还有对陆奇博士的攻讦,颇为难听 但我想说的是,奇绩真的给了很多人机会,也真的培养了一群有理想有拼劲儿的年轻人, 一个在文科含量150%学校上学的小姑娘第一次接触到ChatGPT,看着大家在飞书群里和GPT对话,仿佛魔法,那是2022年 在ai行业聊天时提到奇绩,实习过的小伙伴都会会心一笑,问彼此在哪个组,什么时候 我仍然记得23年的春节,陆奇博士为新一轮融资奔走,仍然花了几个小时在All hands meeting上,一个一个回答大家的问题(虽然我被怒喷xs) 如今65岁的年纪,依旧勤勉,几次早上五点多看到他背着书包,脚下生风去工作 唯有尊敬和感激 或许奇绩不够成功,或许陆奇博士不够成功,但总需要有人来耕地和播种 总是播种,常常期待,有时收获
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Evan (Yifeng) Wang retweeted
非常短但是很有价值的文章,如果我在quickjs-oxide初期就读到会少走很多弯路。基本上你需要在迭代中将你的性能测试控制在一个很小的大小(300ms),让它不会拖累agent的开发迭代,同时又能通过profiler揭示所有问题。足够小还能更简单的避免杂项和噪声的影响,而不是反过来。 matklad.github.io/2026/10/05…
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Evan (Yifeng) Wang retweeted
还是希望证明,safe Rust 在做解释器虚拟机这件事情上努努力还是能摸到 C 语言的性能门槛。不要就这么放弃 intepreter 啊混蛋。
New from PocketJS: quickjs-oxide. A JavaScript interpreter modeled after QuickJS, implemented from scratch by AI in Rust with zero unsafe code, and the first of its kind to achieve performance competitive with the original QuickJS. We spent one month achieving a high Test262 pass rate, then another month cleaning up the code, getting rid of the AI slop, and reaching competitive performance with just a stack VM and reference counting. Over the last weekend at RustChinaConf, we rewrote the core into a register VM and achieved this level of performance in just two days. Now quickjs-oxide outperforms most non-JIT JavaScript engines on benchmarks like V8 v7 and the Octane suite, using only around 30% more memory than QuickJS, while maintaining zero lines of unsafe implementation code and no external dependencies except for BigInt support. Huge credit to @ericoolen_eric for making this happen, and massive thanks to our sponsor @ZephyrCloudIO for supporting the journey!
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Evan (Yifeng) Wang retweeted
Replying to @ewind_dev
ai agent: 新时代前端. ai infra: 新时代服务端
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Evan (Yifeng) Wang retweeted
Replying to @ewind_dev
Yes, one of the reasons I guess, Shenzhen could be the city that had most Linux developers. Why? Because many hardware companies use Linux/Android as the OS, so lots of jobs for linux development. So... after 20 years, that's what you saw now.
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Evan (Yifeng) Wang retweeted
Never seen a Saturday dump like this What just happened to AI stocks??
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Evan (Yifeng) Wang retweeted
i think the coolest thing about rea is everyone contributing what they're working on i'm seeing people work on agriculture tech, cars, drones & all manner of consoles rea today isn't perfect but together we're putting it all together thank you to all our contributors!
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Evan (Yifeng) Wang retweeted
那也来说一下我是怎么做自动 24 小时自动提交的 github.com/HerringtonDarkhol… 1. 首先软件领域很重要,我做的是程序语言编译器,输入输出固定,规则明确,非常适合给 AI 定义目标和指标,容易做出爬坡 2. 人类主要负责 Spec 的大方向(Spec 本身也是 vibe 的) 3. Spec 用了一条一条的规则,可以用rule-id来脚本枚举审计 4. 每条 rule-id搭配了 Conformance test case,机械可验证 5. 实现上用了TS 做 pilot 实现,先做个玩具试水,把指标刷上去,看看会有什么坑 6. TS 实现完了 作为参考再重新设计架构,AI 分步做大框架/组件进行设计 7. 人类给出大体评价,然后得知道重点组件需要多来几遍AI设计/审核 8. 时常抽查代码,完全不看代码AI 会走捷径乱实现 9. 使用不同模型,Opus做主研发, ChatGPT Sol6.1审计专门找边缘情况(在语言设计的时候很有用) 10. 最主要的还是领域容易做,容易验证。所以在其他领域设计新系统的时候得先进行验证的设计 最后,我心态开放,可以随便质疑,甚至可以转帖骂我,我无所谓
那就来看看开源大神的高质量 Agent代码呗 随便点几个集中度高的 Go 文件,适配多 provider 的就看 gateway 之类的 一把就能看到很多抽象泄露
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Evan (Yifeng) Wang retweeted
特别感谢 @Ion_Mio_ 的 moejs:一个纯 Go 写的 JavaScript 运行时,专门为快速跑大量小插件沙盒而做。magpie 的中间件就跑在它上面,所以能留在网关进程里,每个流式事件只花 1 微秒左右。 github.com/Calcium-Ion/moejs
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Evan (Yifeng) Wang retweeted
Updated the @threejs Tokyo city, might be my craziest project so far :) The project now covers three switchable areas (Shibuya, Tokyo Station and Shiba with a lattice-built Tokyo Tower), using PLATEAU's real bridge, furniture and tree models plus roof and wall photos, all driven from a control panel whose settings carry across cities. Lighting follows Tokyo's live clock or a time slider, with a physical sky, optional volumetric clouds, varied and changing window lights, neon ads, and street-lamp and headlight illumination that no longer stacks or bleeds between flyover and street. Traffic and trains have better models and adjustable density, white birds fly overhead, and the open items are the pavement-textured road strip under expressways. I don't really know what to do with this project, create it just for fun, as I miss Tokyo ❤, and thank you Opus 5.5! Source code: github.com/jeantimex/tokyo
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Evan (Yifeng) Wang retweeted
Replying to @ewind_dev
This is true. You get equally better quality of games with ThreeJS and development is much with AI controlling it. Also very efficient and fast. I can just have my project on a virtual server and keep updating by SSHing in it. No need of a development system either or high end PC to build games.
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Evan (Yifeng) Wang retweeted
yes, people seem to forget why general/commercial engines became the standard in the last 20~ years and that it wasn’t always like this and what problem these engines were solving I think it’s going to bifurcate, there will be work that is better suited to the larger established engines but then the long tail will essentially have custom and specific “engines” like they used to; simple because it can actually be simpler that way without all the features of the general engine they doesn’t matter to your game
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Effect v4 is here. One ecosystem. Zero dependencies. The next chapter of Effect and the foundation for building reliable software and AI agents in TypeScript.
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Evan (Yifeng) Wang retweeted
“Codex, let’s build some slop.” Now you can actually say it to a 3DS 🎙️ Another great experiment from the PocketJS community!
voice dictation on the omarchy/3DS pocket term has been achieved internally.
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Evan (Yifeng) Wang retweeted
PocketJS in 15 seconds. Generated by Opus 5.5
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