Michael Delaney retweeted
This new site and identity for @fusepilot is super fresh! Built with Sanity, @sveltejs, and @tailwindcss, we think it’s pretty cool to be in that lineup.
We’re just over here admiring the aviation theme! ✈️
sanity.io/projects/fusepilot…
Michael Delaney retweeted
Cavalry 1.0 is live!
Sign up for FREE or upgrade to the PROFESSIONAL plan at the Trailblazers discounted rate of £12/m. Link in bio.
A huge thank you to all our beta testers! All Beta users are now FREE users so just grab the latest installers and pick up where you left off.
Michael Delaney retweeted
If you’re a #developer that loves C++, graphics and #animation then come and join our team to help shape the future of 2d animation - cavalry.scenegroup.co/jobs
#cpp #cplusplus #computerscience #softwaredevelopment #softwaredeveloper #graphicsprogramming #hiring #codinglife
Michael Delaney retweeted
The stable door is open! @cavalry__app beta program is now open to all.
cavalry.scenegroup.co
#cavalryapp #animation #motiongraphics #motiondesign #digitalart #cgi #render #digitaldesign #graphics #motion
Michael Delaney retweeted
Team OTOY has ported CUDA to AMD GPUs. Octane's entire CUDA codebase now running on AMD GPUs w/ no source changes! venturebeat.com/2016/03/09/o…
Michael Delaney retweeted
It's apparent that @Hertz doesn't bother to look at their vehicles before sending them out. Beware, friends.
Michael Delaney retweeted
#ff Mo'-Pros! @pariahrob @motionworks @helloluxx @jereremy @neosushi68 @graymachine @RagingClaw @fusepilot @darthcasey @demafleez @conigs
Michael Delaney retweeted
Maxon announced today our intention to create a plugin to the Houdini Engine. Interesting possibilities. maxon.net/en/news/press-rele…
Michael Delaney retweeted
Had a blast this week! Thanks @nickvegas @ChrisSchmidt3D @Oddernod @imcalledandy @eyedesyn @benjaminbudzak @Pgoski @fusepilot @maxon3d – at Paradise, NV
Michael Delaney retweeted
Fed up of right clicking your keyframes to adjust your keyframe velocity? You need this aescripts.com/keysmith/ from @aescripts #AfterEffects
Michael Delaney retweeted
Michael Delaney retweeted
Disappointing there's absolutely no mention of anything Cineware in the next @AdobeAE CC update. Quiet on both Adobe & Maxon fronts.
Michael Delaney retweeted
Hats off to @aescripts again. Todays @AdobeAE time-saving script is... Rift. Adds some nice dynamics too! aescripts.com/rift/
Michael Delaney retweeted
Replying to @beatgram
@beatgram @blakeofthebrown @fusepilot @snakebytech @pastox @mcha @calango_nl @flabbyironman @AnimatedHughey @bran_dj @demafleez hi5 yall
Michael Delaney retweeted
Thanks, #KeySmith.The #script by @fusepilot saves my precious time. If you're a keyframer, go get it now! aescripts.com/keysmith/
Michael Delaney retweeted
After Effects | AE Shader Effector Brings a C4D Like Shader Effector to After Effects: lesterbanks.com/?p=24934 #ae
Michael Delaney retweeted
New for #AfterEffects: AE Shader Effector. Control properties from pixel values. Similar to C4D's Shader Effector. bit.ly/18SqSHt



















