
GallifreyGal on #Twitch 🎮🌌 GallifreyRambles on #YouTube Business Inquiries: [email protected]
All of Time and Space
Joined March 2009
- Tweets22.2K
- Following644
- Followers736
- Likes10.5K
If your algorithm gives you a bunch of videos saying how admirable someone is, be prepared for that facade to fall apart fast.
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... Disney Plus in Hong Kong is at least 50 HKD cheaper than the US (ad free).
This is why they never argued with me when I was explaining I was using my US account overseas.
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On the topic of the AI created alternative to Adobe. They’ll finally enforce stricter rules on AI… which will only benefit big tech.
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Since moving to HK, we use iHerb. Very rarely Amazon. iherb.co/sh68E8Xf?rcode=LEJ3…
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Chinese BBQ Truck Illustration Magnet zazzle.com/chinese_bbq_truck… via @zazzle
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GallifreyGal retweeted
okayyyy fine... giving away two sets of the new GameBuds (one Matcha🍵 and one Yuzu🍋)
RT + reply which colorway you want
winners chosen by Monday, 9/7
If they relaunch, can we do old school MySpace? Where you actually have to add code your profile? 😅
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GallifreyGal retweeted
A NOTE FROM BETHESDA GAME STUDIOS
We love making these worlds as much as you love playing in them. Today, we want to share what's next for Bethesda Game Studios and what you can expect from us in the years ahead.
For forty years, we've built games that have entertained almost half a billion players. More than just games, these are worlds. Worlds for you to explore, shape, and make your own. Worlds we return to together.
That's what's driving us forward. We're investing more deeply in the worlds players love, giving creators a bigger role in shaping their experiences, and bringing our teams closer together so we can get our games into your hands sooner, support them longer, and continue building them alongside you for decades to come.
STARFIELD CONTINUES
With over 17 million players logging almost a billion hours to date, Starfield remains an important part of our future. As we enter Year 3, we'll continue expanding the Settled Systems with new stories, targeted gameplay improvements, and additional updates, while preparing for the launch of new Starborn content next year. More than 40% of players already customize their experience through Creations, and we'll continue investing in creators and giving players new ways to make Starfield their own.
CREATED BY PLAYERS
We've believed from the beginning that our worlds belong not only to the people who make them, but also to the people who play them. That's why we've long provided players with the tools to create their own experiences, dating back to the Morrowind Construction Set. This year marked another major milestone for Creations with its expansion to Fallout 4, joining Skyrim and Starfield. We're proud to say Creators have already earned more than $10 million in royalties from their work.
THE FUTURE OF FALLOUT
Fallout is one of our biggest priorities today. Fallout 5 remains our long-range destination, and we have multiple Fallout projects in active development right now.
Fallout 76 continues to be home to millions of players exploring Appalachia together. With nearly 70 free updates released to date, the journey is far from over. In fact, we have a major Fallout 76 expansion planned for next year: Raven Rock, a prequel story to Fallout 3.
Fallout 4, the most award-winning game in the franchise, just celebrated its 10-year anniversary and recently passed over 35 million copies sold, continuing to attract a new audience every year.
We also know many players want to revisit previous Fallout experiences. While we're not announcing any dates today, we have been working on remasters for both Fallout 3 and Fallout: New Vegas.
Fallout Shelter continues to be the most popular way to experience Fallout on the go, with more than 250 million players. There’s more ahead for Fallout Shelter, including new Seasons. An unscripted Fallout Shelter television project is also in the works with our partners at Amazon Studios and Kilter Films.
We'd like to congratulate Kilter Films and Amazon Studios on the 10 Emmy nominations for Fallout Season 2. Production on Season 3 is already underway.
And while we won't host a traditional Fallout Day broadcast this year, we're already planning something special for Fallout's 30th anniversary in 2027, when Fallout Day will be celebrated live in Washington, D.C.
STUDIO COLLABORATION
The wasteland continues to expand as we team up once again with our longtime friends at Obsidian Entertainment. We're happy to confirm they're working with us on a new Fallout project. We'll have more to share in the future.
We're also bringing our teams closer together across Bethesda. ZeniMax Online Studios will partner closely with Bethesda Game Studios on The Elder Scrolls franchise, while continuing to deliver incredible new experiences for The Elder Scrolls Online. Season One: Return of the Thieves Guild recently launched, and the team has more planned for the future. By aligning more directly across the franchise, we can create even better experiences for players.
Bringing our teams closer together is helping us build a stronger foundation for everything we create next.
THE ELDER SCROLLS AND BEYOND
That foundation extends beyond our teams to the technology, tools, and systems that will power the next generation of Bethesda RPGs.
Our teams are now developing The Elder Scrolls VI and Fallout 5 on Creation Engine 3, a shared technology platform we've been building since Starfield's launch. It allows our teams to support multiple projects simultaneously with new tools, rendering, and systems that define our games.
Fallout 5 is currently in preproduction. The Elder Scrolls VI is our primary development focus today, with the majority of our team currently working on the next chapter of the franchise. With over 65 million copies sold, players are still exploring Skyrim 15 years later, but we know it’s been a very long wait for the sequel.
The next chapter is on the way. We’re where we planned to be, loving how it looks, and playing it every day.
THE ROAD AHEAD
Across Bethesda Game Studios, we're building for the future of Fallout, The Elder Scrolls, and Starfield. We're investing in our technology, bringing teams closer together, supporting our live games, expanding into new forms of entertainment, and developing the next generation of Bethesda RPGs.
We couldn’t be more excited for what’s ahead and wanted to share as much as we could today. We can’t thank you enough for all you’ve given to us and these worlds. And we can’t wait to continue them together.
–Bethesda Game Studios
Figuring out my EA account this morning has been stress inducing. Sorry to the four people who have been emailed this morning as I tried to figure out my own id.... manually requesting through email resulted in nothing... then logging in another way using same email worked.
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Road fees are due and they are only allowing cash, check, or mailed money orders.... because of the extra fees from online payments... just add an extra fee 🥲
How easy is it to mail a money order from Hong Kong to the US? Sending cash in the mail seems like a bad idea.
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Just saw a SCAD Hong Kong shirt. I did my degree through e-learning and still have not been to a campus. 🫣 @SCADdotedu
And the Hong Kong campus closed two years before I moved to HK.
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I think CoPilot AI is just getting dumber. I asked about a current event. It denied it, I say check the news, It confirms it. I say yes to a prompt for more info and it goes back to denying the news.
Get dumber, so I feel less inclination to use it.
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I saw one clip of Mixtape and was instantly irritated by the characters jagged walking, and apparently that’s the main gameplay of the game.
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I’m really curious what or who is making @PayPal’s decisions. Too many cooks in your kitchen with no explanations whether good or bad. 🤷♀️
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I'm assuming it's a real human I am chatting with on customer service due to it taking 3 weeks to get responses. I wish they used capital letters, it's really just making AI bots look better.... even though they just give the run around.
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