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I recently found a pic on my phone of my newborn daughter holding my finger.
It made me think - everyone loves to joke about how "AI can't do hands", but I didn't think that was true anymore.
So I challenged myself to create an AI film using ONLY shots of hands.
Image generation + old-school print math + procedural animation (built with Opus 5.5) to make a riso still life that rots, regrows, and peels apart into its ink layers 🍌🍎 🍐
Having far too much fun with our Adobe design team's icon set and Opus 5.5 to make animations (music and SFX done with @AdobeFirefly)
Some fun with Gemini 4 Argon ✨🌈
This is my favorite era to be a designer - so quick to spin up visual explorations.
Hot dog? 🌭🌭🌭
we announced Jev 1.14 on 10.14 at 1:14pm PT 🔥
a new and improved model, along with experimental features for our dreamers:
• images
• a new box type
• longer context
surprise, Jev was already able to see you! 👁️
BUT our bar for production-grade intelligence is quite high, so builders beware, these are preview features.
enter the ~*~ danger zone ~*~ at your own risk. 🚨
Built a quick "I Spy" prototype with the latest Jev update and it works on the Game of Thrones coffee cup shot 🔍
we announced Jev 1.14 on 10.14 at 1:14pm PT 🔥
a new and improved model, along with experimental features for our dreamers:
• images
• a new box type
• longer context
surprise, Jev was already able to see you! 👁️
BUT our bar for production-grade intelligence is quite high, so builders beware, these are preview features.
enter the ~*~ danger zone ~*~ at your own risk. 🚨
Now that Jev can take images and output bounding boxes, I made a little "I spy" style prototype.
This is fun! Nice work @typesafeai
So fun!
Now that Jev can take images and output bounding boxes, I made a little "I spy" style prototype.
Great updates @typesafeai!
we announced Jev 1.14 on 10.14 at 1:14pm PT 🔥
a new and improved model, along with experimental features for our dreamers:
• images
• a new box type
• longer context
surprise, Jev was already able to see you! 👁️
BUT our bar for production-grade intelligence is quite high, so builders beware, these are preview features.
enter the ~*~ danger zone ~*~ at your own risk. 🚨
It might not look like it at first glance but I actually think this is the wildest thing I've made with AI!
Every pixel of this video (and all the animation) is pure math functions. No 3D models, no meshes, no textures, no render farm, no keyframes, no rigging. It's completely done with ~1,500 lines of shader code that Opus 5.5 wrote while I art-directed the scene in natural language.
Music and SFX generated with @AdobeFirefly 🧵
Unlike the slot machine of diffusion models, this scene is completely parameterized and precisely editable. Change the colors, materials, wear and tear, acting, lighting, camera optics... basically anything you want!
It's incredibly art-directable and fast/easy to change attributes.
Also basically infinite resolution and VERY tiny size - the whole film is ~76 KB of text, smaller than one frame of itself as a JPEG.
Anyway my mind is totally blown.
Unlike the slot machine of diffusion models, this scene is completely parameterized and precisely editable.
Change the colors, materials, wear and tear, acting, lighting, camera optics - basically anything you want.
It's incredibly art-directable and fast/easy to change attributes.
Also basically infinite resolution and VERY tiny size - the whole film is ~76 KB of text, smaller than one frame of itself as a JPEG.
Anyway, my mind is kinda blown.
Built a little bit of velcro for my computer to stick any files or text that I want quick access to. Made with Gemini 4 Argon + @AdobeFirefly sound effects model for some velcro sounds 😅
Used Gemini 4 Argon to build a personal Teams app for my meetings where I can "fog up" the lens of my webcam with my breath and draw on it 🌬️
Making weird biological (?) goop with Gemini 4 Argon, very addicting to squish these guys around and the shaders are pretty impressive
Do you love Premiere so much you need more Premiere in Premiere? 😅
56 tracks, 3,052 clips, built with Opus 5.5 and imported into Premiere
@AdobeVideo


