Hector Augusto Santizo aka HAS, California based creative, focusing on, Design + Technology.

Los Angeles, CA
Joined July 2020
What if wind from anywhere in the world could shape artwork inside a building? The flower moves with real wind data from weather. An experiment in bringing nature into architectural spaces. #UnrealEngine #creativecoding
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I wanted to make a toy car configurator and watch the car being built, so I made one #threejs #javascript #interactive
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Excited to share a clip from an exploration I’m working on. It’s a real-time simulation I built that viewers can interact with directly on screen. #threejs #CreativeCoding #Shaders
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What if you could step inside a painting instead of just looking at it? I created an interactive version of #VanGogh’s The Bedroom in #UnrealEngine, where you can explore the room, its objects, letters, and different versions of the painting. Viewing becomes discovery.
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Hi everyone, I am exited to share this exploration using audio stems to drive lighting on this scene inside @UnrealEngine
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Hi everyone! Excited to share this interactive robot I built in Blender and brought to life in Unreal Engine. #unrealengine #unreal #blender
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Here is an edit from a project made in unreal engine 5.8 #unrealengine #unreal #motiongraphics
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Chat-GPT 6 Astra + Blender + Unreal Engine. Got Astra Saturday morning. By Sunday my whole X feed was Astra experiments. Instead of posting one more, I wanted to see if it could survive a pipeline. Modeled in #Blender, rendered in #UnrealEngine
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Let the thing reveal what it wants to become #creativecoding #creativity #inspiration
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#WebGpu particle exploration. Running 1 million particles in realtime. #creativecoding
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My new site isn’t a site. It’s a desktop. Four free apps for building 2D and 3D assets fast, then export to your app of choice. My reel’s in there too. Pull up a chair. Show me what you make. Link below. #3D #creativecoding #gamedev
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Nobody needs a simulated pen plotter. That’s exactly why I made one. #threejs #creativecoding #generativeart
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I’ve been experimenting with a small tool I built. A simple environment for dropping in 3D models and exploring lighting, materials, camera views and export renders. All within minutes. More on this soon. #ThreeJS #InteractiveDesign #CreativeCoding #DesignTools
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New tool drop, HAS TRUSS 3D truss generator that runs in your browser. Draw a spline path (S-curve, circle, whatever), pick a profile (square, triangle, ladder), dial in your properties & export a GLB, GLTF, or OBJ. Free. Link in bio. #threejs #javascript #creativecoding
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Built a small color harmony tool for designers, creators & developers. Like a color wheel, but easier to use. It helps you quickly see palettes that work well together. Sharing it with the community. Try it: has.studio/color-harmonies-a… Curious, what features should I add next?
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Here is a fun real-time blob audio reactive prototype I built with #javaScript #threeJS and #GLSL
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Built a hologram viewer that runs in the browser. Drag in any GLS or Obj 3D model — it dissolves into a glowing sci-fi projection with data overlays, particles, and a full HUD. Claude Code + Google Antigravity.
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I find it so exciting when one can test ideas quickly with an LLM. I wanted to what topology would look and feel when interacting with via touch and audio. #prototype #ai #JavaScript
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Built a #threejs hologram viewer prototype, drag in any 3D model and it renders as a sci-fi hologram with fresnel glow, scanlines, chromatic aberration, and a noise dissolve-in. Full creative pipeline: #Midjourney for concept art, #Tripo3D for mesh generation, #Claude for code.
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