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Making games about history.

Wumpa Archipelago
Joined February 2025
Photo by historyware (Sage Mode) (@historyware)Photo by historyware (Sage Mode) (@historyware)Photo by historyware (Sage Mode) (@historyware)Photo by historyware (Sage Mode) (@historyware)Photo by historyware (Sage Mode) (@historyware)Photo by historyware (Sage Mode) (@historyware)Photo by historyware (Sage Mode) (@historyware)Photo by historyware (Sage Mode) (@historyware)Photo by historyware (Sage Mode) (@historyware)Photo by historyware (Sage Mode) (@historyware)
Washington vs Zombies is now live! 🔗🔗 below!
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Been thinking about how I would fit an open jungle aesthetic into more linear combat bowl level design for my game, and I think I found my two references on how to do it
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Playthrough of the first test level. It's ugly, it's boring but you have to see what you have before you can make what you want
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historyware (Sage Mode) retweeted
Your timeline needs this.
It's Nov. 01. Unapologetic monthly reminder: if you want ancient history and art through original photo close-ups 📸, make sure to follow Visuals of the Ancients. My guarantee is zero drama and slop. Here you will have Romans, Assyrians, Minoans, Aztecs, and much more!
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historyware (Sage Mode) retweeted
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There has never been a better time to get in the arena.
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It wouldn't be a boomer shooter without a shotgun
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Best history photographer on this app btw
It's Nov. 01. Unapologetic monthly reminder: if you want ancient history and art through original photo close-ups 📸, make sure to follow Visuals of the Ancients. My guarantee is zero drama and slop. Here you will have Romans, Assyrians, Minoans, Aztecs, and much more!
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My Vietnam game might be a Doom clone, hope that's alright Also, Anakin did nothing wrong
I think I'm gonna make a Vietnam game. Don't tell anyone yet though
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My game costs $0.99; I need to sell about 7 units to receive the first $100 from Steam. After that, I’ll make my game free. #indiegame #IndieGameDevs #gamedev #itchio #lowpoly #games 🫡⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⚠️⬇️ store.steampowered.com/app/4…
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I might once again be falling into procrastinating a project by working on things that are only tangentially related, but I can simulate it in 3D too, which is pretty cool
Always short on time so I vibecoded a map designer to workshop levels on my phone when I'm away from my desktop, I can even simulate it to see what an average run would look like
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Always short on time so I vibecoded a map designer to workshop levels on my phone when I'm away from my desktop, I can even simulate it to see what an average run would look like
Do you guys think average level design is fine if your mechanics are fun (ie pretty vanilla shooting galleries broken up light platforming)?
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historyware (Sage Mode) retweeted
Demo for Tiny Knights is live on Steam!
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Do you guys think average level design is fine if your mechanics are fun (ie pretty vanilla shooting galleries broken up light platforming)?
I think I'm gonna make a Vietnam game. Don't tell anyone yet though
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Replying to @JustinWhang
The suffering will be legendary… even in heck.
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Sometimes I think about what life would be like living in a socialist country, and then I remember I live in America and realize it kind of sucks
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