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15 hours in. 460+ SOL paid to holders. We're just getting started.
We're sending the $HOLD payout wallet another 10 SOL tonight to pay out over the night.
For the next 8 hours, all of Hold's fees go into the Creator Fund: saved to reward creators who launch on Hold.
That's the flywheel that will truly get the ball rolling for $HOLD:
Creators launch on Hold → people trade → 25% of every fee goes to $HOLD holders → more people hold $HOLD → more creators launch.
Every launch pays $HOLD holders. More launches, more for holders.
holdpays.fun
Pick how your holders climb.
Max 3x, 5x or 10x. Fast, normal or slow. Then +1x for every extra day held.
Three steps to launch on Hold.
Make your coin. Pick how your holders climb. Then the payouts run on their own, every 10 minutes.
What's trending on Hold right now.
Every card shows the coin's market cap, its climb, and how much SOL it has paid its holders.
Hold is the holder launchpad.
Launch a coin and its holders get paid every 10 minutes, in SOL. The longer they hold, the bigger their share.
Lock to earn 10%.
Launched a coin on Hold? Go to your coin's page, connect, and lock your dev supply for 7 days in one click.
Worth 1 SOL or more, locked on Streamflow.
Let me know if anyone has any issues with this.
Unfortunately, if you devved a coin before, this will not apply to you.
Creators on Hold now get paid for holding too.
Lock your whole dev buy on Streamflow for 7+ days (worth 1 SOL or more) and you earn 10% of your coin's fees. Holders 65%, creator 10%, $HOLD 25%.
If you sell your dev supply, you don't get any rewards.
holdpays.fun/create
Day one on Hold.
436.8 SOL paid to holders.
998 $HOLD holders in every payout.
61 coins launched.
1.19M HOLD bought back and burned.
We are making some updates to incentivize devving.
If you lock your dev supply for over a week, you get 10% of rewards.
Pick how fast your holders climb.
Fast: 5x in 40 minutes.
Normal: 5x in 4 hours.
Slow: 5x in 16 hours.
Launch a coin on Hold and choose.
We have some big updates coming, were looking to build this into more of a launchpad rather than just the coin itself!
The flywheel effect the main coin gets from other coins people launch is really where the $HOLD tech shines.














