Giulianno (@illugion) profile picture

I make games. Made Hop Climber

Joined November 2012
Photo by Giulianno (@illugion)Photo by Giulianno (@illugion)Photo by Giulianno (@illugion)Photo by Giulianno (@illugion)Photo by Giulianno (@illugion)Photo by Giulianno (@illugion)Photo by Giulianno (@illugion)Photo by Giulianno (@illugion)Photo by Giulianno (@illugion)Photo by Giulianno (@illugion)
I made a tiny game called Hop Climber on pico-8! Here's the link in case you want to check it out: lexaloffle.com/bbs/?tid=1589…
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Added an item that causes enemies to explode when dying 💥💥💥 💀 pretty satisfying to cause a chain reaction #gamedev #godot #indiedev Wishlist here: store.steampowered.com/app/3…
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If you don't want the game to have such high refund numbers, make a demo available. The ability to refund is what gives unknown games a chance on steam (otherwise, people simply wouldn't buy). Complaining about positive reviews and customer-friendly policies is out of touch.
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Resident Evil creator Shinji Mikami says “if watching a playthrough is enough, the game wasn’t good enough” automaton-media.com/en/news/…
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Sony really suffers from the Movie Game trend huh
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Mina the Hollower is OUT NOW!🐭🕯️ After 6 years of development, our fright-filled action-adventure is finally in your hands. Whip foes, burrow beneath danger, uncover secrets, and descend into Tenebrous Isle today. Thank you for joining us on this journey. ⚔️
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The issue is having that being sold as "if you're having a hard time, turn this on". When problem solving and skill building get undermined by such options, what is left?
everyone knows the quote "players will optimize the fun out of a game if you let them" so it's really great that whenever a developer is like "Check out this cool Optimize The Fun Out button!" a bunch of people who dgaf about game design go "lmao just don't press the button"
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Giulianno retweeted
Here's some of the stuff I worked on since Armor Stride's release. (some projects with @illugion) The audio is also from a project and was created by @XHydroGeneX #GameMaker #gamedev #indiedev
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Diagonal symmetry! Thank you so much 🫂
New Aseprite v1.3.10 and v1.3.11-beta1 released today! Including bug fixes and new features! 🐣 You can find the beta version on Steam. We're going to pre-publish new features there and move them to the stable version once they're beta tested for a couple of weeks:
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Monsterpatch is a cozy monster collecting game with farming and town building elements! I'm setting up the Kickstarter page now. I can't wait to share tons of info about the game very soon ❤️
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Giulianno retweeted
Arwa
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Climbing the tower
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The day has finally come 😭 lots of blood sweat and tears have lead up to this moment! Give @PlayRisingHeat a chance if you can! I am very open to any and all criticisms!!!
🔥 @PlayRisingHeat pushes Horde Survival to new heights, combining fast-paced movement with a strategic upgrade system. Battle cyborg swarms, tackle huge bosses, and craft powerful builds in the FREE DEMO available now on Steam!
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Been playing #Cataclismo from @DigitalSunGames every day since launch. This game was made for me. My game of the year 100%. For Hogar 🫡
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Giulianno retweeted
Armor Stride is 40% off during the #itchsummersale sralbertooo.itch.io/armor-st…
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🐭⚔️KICKSTARTER IS LIVE⚔️🐭 Pipsqueak!'s campaign is now live on Kickstarter! Link in replies ⬇️⬇️⬇️ #pixelart #indiegame
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Giulianno retweeted
Globeba: Summon friendly plants to retrieve your stolen magic! #LD55 team-bugulon.itch.io/globeba…
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I love this style so much
Azri low poly - 2200 tris, 1x 256x256 texture map
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Of course we're using @GameMakerEngine again to develop Ronin Rush!! We'd love to hear your thoughts on the things you've seen so far ❤️ What do you like? What are you hoping to see?!
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