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I’m officially open to new opportunities 📬
I’m a Product Designer with 11 years of experience, focused on B2B SaaS products, complex dashboards, design systems, and shipping products from early concepts to polished interfaces.
I’m looking for a long-term remote role or freelance projects where I can own the product experience from idea to implementation.
Portfolio: muratalpay.me
If you know a team looking for a senior product designer, I’d really appreciate a repost or an introduction 🙌🏻
I added a snail to my design toolbar 🐌
One click and every animation runs 5x slower
At 200ms you can't judge motion, you just feel something's off. In slow-mo you finally see why: the wrong easing, the overshoot, the exit that drags
Motion you can't see, you can't design
Murat Alpay retweeted
Recorded a demo of the new feedback loop I use with my clients. Sharing the workflow 👇
1. Live in the meeting, we measure and leave comments right on the UI with Mesurer. Real pixels, no guessing
2. I rewrite the client's comments in Agentation so Claude gets them, each one pinned to the exact element. One click to send
3. Boom. By the time my coffee is brewed, the iteration is done and Claude has updated everything
Feedback loops used to take days. Now they take minutes 🤌🏻
No Figma handoff, no tickets, no IDE. Just Claude and two tiny dev tools
(within your rate limits, ofc 🙃)
Recorded a demo of the new feedback loop I use with my clients. Sharing the workflow 👇
1. Live in the meeting, we measure and leave comments right on the UI with Mesurer. Real pixels, no guessing
2. I rewrite the client's comments in Agentation so Claude gets them, each one pinned to the exact element. One click to send
3. Boom. By the time my coffee is brewed, the iteration is done and Claude has updated everything
Feedback loops used to take days. Now they take minutes 🤌🏻
No Figma handoff, no tickets, no IDE. Just Claude and two tiny dev tools
(within your rate limits, ofc 🙃)
Murat Alpay retweeted
My new loop with clients:
1- 20-min sketch in Figma
2- build it in code
3- spin up 3-4 versions of a section behind a live picker
4- review them together, on the real page, at real size
Instead of "which mockup do you like?" it's "scroll through this one"
Choosing got faster, and the winner is already shipped
Murat Alpay retweeted
Client had 3 days. I skipped Figma and designed straight in code
15 screens, 3 directions each, all running in a real codebase from day one. The client clicked through live builds instead of static frames, so feedback came in hours, not rounds
The unlock: @Ibelick's canvas skills. I see every screen side by side like a Figma page, but it's the actual code. Edit in place, refresh, done
Design files are becoming optional 🎥
My new loop with clients:
1- 20-min sketch in Figma
2- build it in code
3- spin up 3-4 versions of a section behind a live picker
4- review them together, on the real page, at real size
Instead of "which mockup do you like?" it's "scroll through this one"
Choosing got faster, and the winner is already shipped
Nucleo’s pixel icons are my favourite, but a few I needed were missing. So I drew them in code 🤯
→ measured all 3,080 Nucleo pixel icons to get the rules: 24px grid, 2px strokes, notched corners, ~25% fill
→ each new icon is a 24×24 text grid (# filled, . empty)
→ a script turns it into a React component: square blocks, no strokes, currentColor
→ sized to the line height of the text next to it
Models are bad at freehand SVG paths but great at grids. Pixels as text is the trick
Client had 3 days. I skipped Figma and designed straight in code
15 screens, 3 directions each, all running in a real codebase from day one. The client clicked through live builds instead of static frames, so feedback came in hours, not rounds
The unlock: @Ibelick's canvas skills. I see every screen side by side like a Figma page, but it's the actual code. Edit in place, refresh, done
Design files are becoming optional 🎥
I’ve been wanting a place to think in public without turning every idea into a post.
So I built muwrites.
A small corner for longer notes on product engineering, craft, motion, typography, AI, and all the tiny decisions that make software feel right.
No content strategy. No algorithm to please. Just things I’ve learned and ideas I want to understand better by writing them down.
8 essays are live.
Link in the comments 👇🏻
Swami, dude, don’t get me wrong. I have nothing against you or product at all
I just genuinely don’t understand X sometimes. Either people have very short memories, or there’s this tendency to immediately celebrate and consume whatever is new without really looking into what came before..
That’s more what I was reacting to 🙌🏻
Built an “Interactions” section on my personal site so I could own and archive my interactions.
Still posting them on X instead 😅
Consistency remains my most ambitious side project…
Murat Alpay retweeted
for weeks rauno sit and think really hard for good idea. sometimes walk for good idea. even run for good idea. play with son for good idea. no good idea…
rauno speak to friend about trouble: want make good thing but no good idea. rauno say try everything. friend help remind rauno good idea come when make thing not when think of make thing.








