James GardnerP retweeted
Surround yourself with people who see a flying car and say, "Awesome!"
Not people who see a flying car and say, "It's not actually flying" or "I don't see the point."
This post is not about cars :)
James GardnerP retweeted
Impressive!!!
Today we give Atlas dexterous hands, with the strength to take on real work, and the simplicity for mass manufacturing. Like the body, the hands are designed with high fidelity simulation in mind, to enable sim-to-real RL. If you give dexterous hands to a robot, make them do dexterous things.
More thoughts here
Blog: bostondynamics.com/blog/robo…
Video: youtube.com/watch?v=4whgw2gL…
James GardnerP retweeted
Vellum final boss
James GardnerP retweeted
Estos son los nuevos VR Glasses de Meta!
Pesan alrededor de 100 gramos, 5 veces menos que el Quest 3
#MetaConnect
James GardnerP retweeted
Refusing to drill for our own North Sea oil but then buying the exact same North Sea oil from Norway makes Britain the virtual-signalling, eco-nut capital of the world
Two-Way Couples Bubbles Solver In @sidefx Houdini
The core of the two-way method is that while the water’s vel field drives the bubbles, the bubbles exert an equal reaction back onto the water’s vel - analogous to how Gas Feedback couples RBD with FLIP
#houdini #simulation #CG
James GardnerP retweeted
Blenderで開発中の雨を拭きながら作業できるアドオン
ビューポートが雨に濡れて見えづらくなるので
マウスで水滴を拭きながら視界確保する必要がある
実際の天気とも連動可能!欲しい?
James GardnerP retweeted
🎨 Copernicus Blending Modes - Visual Reference
A visual breakdown of the most common Copernicus blending modes, explaining their behavior and practical use cases.
Get it here: volcano-jar-f61.notion.site/…
#Houdini #SideFX #TechnicalArt #VFX
James GardnerP retweeted
Wow! Wow! Did these guys just solve PGI (physical general intelligence) or the physical world equivalent of AGI?! These one-shot physical world learning of the robots looks so incredible! Big congrats to the Generalist team!









































