
Founder of @BitlinkAU. Teaching entrepreneurship at UTAS and VR at Bellevue College. Interests: XR, IoT, STEAM education and regional startup communities.
Launceston, Tasmania
Joined October 2009
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- Following2.4K
- Followers1.4K
- Likes15.2K
James Riggall retweeted
Some of Australia’s best games are being made right here in Victoria, with 170 game studios calling Melbourne home! ✨
2021/22 was a record year for games in our state, with VicScreen-supported games injecting $38.78 million into the local economy.
Victoria’s digital games sector is turning heads
Some of Australia’s best games are being made right here in Victoria, with 170 game studios calling Melbourne home!
James Riggall retweeted
Congratulations to Tasmanian Journalist of the Year Emily Baker @emlybkr and all the other ABC finalists and winners in the Tasmanian Media Awards. about.abc.net.au/press-relea…
James Riggall retweeted
Exciting news, everyone!
✨ We're hiring! ✨
- Remote friendly or based in Melbourne, Australia
- Monthly creativity allowance
- Purpose-driven business that focuses on mental wellbeing for players
➡️ jobs.wrk.xyz/lumiinteractive
♥️ Please Retweet!
James Riggall retweeted
We love hearing stories like these from the Code Club community! Join Code Club today to see how you can bring the magic and fun of coding to your classroom.
codeclubau.org/for-teachers/
#MyCodeClub #STEM #STEMEducation #KidsCoding #PrimaryTeaching
We’re very excited to be part of the next issue of STEM ED Magazine. If you’re a teacher who’s working in STEM/STEAM, you should absolutely be keeping an eye on this magazine. Heaps of great stories and inspiring ideas in every issue.
Coming TOMORROW at 7.30pm AEDT in Issue 5 of the magazine is the story of @BitlinkAU (written by @jamesriggall and Troy Merritt) and how it has been used in various schools to support student learning around coding and computational thinking.
Issue 5: stemedmagazine.com/product/i…
James Riggall retweeted
Thread about personal and resonant feedback.
Years ago, I was flying home from Gencon. My seat mate was a TV writer and gamer, so naturally we ended up talking shop.
He was more interested in learning about the craft of design, and I was of course more interested in his craft.
James Riggall retweeted
Hey, friends!
We’re looking to talk to artists with disabilities who experience accessibility issues with #Procreate - we want to make our app better for you!
If that’s you, and you’re happy to answer a few questions for us, please send a DM ☺️
James Riggall retweeted
Social VR App ‘Rec Room’ Raises $100M Financing, Estimated at $1.25B Valuation ow.ly/M2Jc50E7a5e @recroom
James Riggall retweeted
I was under an embargo for this story for 6 am tomorrow, but seems the Wall Street Journal decided to run it tonight. Social gaming platform Rec Room raises $100M at $1.25B valuation venturebeat.com/2021/03/23/s…
James Riggall retweeted
I'm still in the early stages of building a reputation, but here's an algorithm that (I think) is working:
1. Meet lots of people.
2. Be helpful to as many of them as possible.
3. Don't screw anyone over.
4. Play the long game & don't be transactional.
5. Repeat #1-#4. Forever. xitter.cf/twentyminutevc/status/…
Fantastic to hear @htaneja discuss the secret sauce to @gcvp expansion to the west coast and how to accelerate reputation building. Would love to hear your thoughts on how you did this so successfully @rebeccak46 @eriktorenberg @lpolovets buff.ly/2uOg0ZA #startup
James Riggall retweeted
Did you know you can now search scholarly materials preserved in the @InternetArchive? Meet Internet Archive Scholar, a search engine for 25M research articles from 18th C journals to #OpenAccess conf. proceedings to #Preprint publications.
blog.archive.org/2021/03/09/…
James Riggall retweeted
Time correction this will be at 6pm PT / 8pm CT / 9pm ET tonight
“Roblox IPO, Fortnite Creative, and the future of UGC gaming” joinclubhouse.com/event/ma6k…
James Riggall retweeted
Rec Room now has over 2 million creators! 🎉
This puts as at where Roblox was at last summer / less than a year ago: bit.ly/3e781kC
Thread on our creator economy 🔽
James Riggall retweeted
Oh hey lovely people! I got an exciting thing for you! #GameDevJobs
My team is looking for QA analysts! Come work with me? :)
As always, I'd love to see applicants from many different backgrounds!
jobs.lever.co/blackbirdinter…
James Riggall retweeted
we're writing a book, and @parisba wanted to include a galaxy brain meme in it. problem is, we don't have the rights to those images.
so, i made some, and i release them under CC-0 license, so you can use them for anything at all. (4 of 5 pics here, see thread for the rest!)
James Riggall retweeted
HIRING: If interested in online collab/education, immersive tech, and framevr.io, we are starting to hire in the FRAME team for:
- community management
- customer success/support
- biz dev/growth marketing/sales
Reach out.
Plz share if relevant to your network!
James Riggall retweeted
The end of the Untitled Goose Game vinyl is just the needle getting stuck in a groove of the goose honking over and over again 🤣🤣
James Riggall retweeted
I just heard about Tony Hsieh's passing and it's hitting me. Back in the early days of Simple I tried to poach his head of customer service. He found out and made a counter-offer: we could come to meet his team and they'd teach us about how they operated.


































