Jason Tuttle retweeted
A video game engine has now moved into the browser. This continues the trend from websites turning into web apps (2007) and web apps eating native desktop apps.
godotengine.org/article/godo…
Jason Tuttle retweeted
It just makes economic inequality more persistent if, while rich kids are being taught the recipe for wealth,
nitter.gq/paulg/status/110989756…
you tell poor kids it's impossible to become rich except by being a crook:
nitter.gq/RBReich/status/1220481…
unavailable
Jason Tuttle retweeted
Replying to @paulg
I’d like to see this become the default format for public debate: you must state your own criteria for changing your mind prior to entering the fray.
Houdini Voxels to the Rescue!
Diary of an Indie Game Developer: Chapter 62
medium.com/@JasonTuttle/houd…
#GameDevelopment #IndieGameDevelopment #IndieGameDev #Zbrush #Houdini @sidefx
Unity Water Shaders
Diary of an Indie Game Developer: Chapter 61
medium.com/@JasonTuttle/unit…
#GameDevelopment #IndieGameDevelopment #IndieGameDev #Unity #Unity3d @AmplifyCreates @unity3d @PolyToots
Jason Tuttle retweeted
“The most precious resource we all have is time.” - SJ. Remembering you always.
If true, very interesting: macrumors.com/2019/10/03/app…
A Month of Performance Problems
Diary of an Indie Game Developer: Chapter 60
medium.com/@JasonTuttle/a-mo…
#Gaming #IndieGame #IndieGameDevelopment #IndieGameDev #iPhone #iphone6s @unity3d
Pimp My Code With JetBrains Rider
Diary of an Indie Game Developer: Chapter 58
medium.com/@JasonTuttle/pimp…
#GameDevelopment #IndieGameDevelopment #IndieGameDev #Jetbrains #JetBrainsRider #Unity #Unity3D @unity3d @jetbrains @JetBrainsRider
Sure thing - Happy to!
Saturday Blender day - Time for this old Maya dog to learn some new 2.80 tricks! Tutorial time... @blender_org #Blender3d #blender #blender28
Want a Height Blended Material Shader for Unity? Here You Go
medium.com/@JasonTuttle/want…
#GameDevelopment #IndieGameDevelopment #IndieGameDev #Unity #Shaders @unity3d @AmplifyCreates
Jason Tuttle retweeted
I wrote a long post discussing why Blender isnt industry standard yet. I'd love to hear different perspectives on this! #b3d
flippednormals.com/forums/to…
Jason Tuttle retweeted
Here are some of my thoughts on learning Blender so far! #b3d
flippednormals.com/forums/to…













