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#screenshotsaturday time! ray tracing can be tricky but it's worth it for the physically accurate depth of field 😌
#madewithunity
what if you threw a ball so hard it went into orbit but you foolishly used an iterative newtonion physics model and the ball hit you in the face
lovely grass @Acerola_t it would be a shame if someone were to steal it for their room
Cat Flynn retweeted
Replying to @MXT_Updates
this thing is the size of a small cruise ship… thermals seem to check out though!
Cat Flynn retweeted
“Politicians in the UK have promised that we can ‘build back better’ after COVID-19, but I’m terrified that we won’t.” – Heidi, 30
“I want to tell the truth today. I’m terrified for my grandchildren.” – Pat, 80
#RebellionOfOne
#ClimateEmergency
#KillTheBill
#COP26
more relativity stuff
ive been looking into acceleration techniques now that ive learned about 1spp path tracing
as maybe you can see by the noise i have more looking to do
#screenshotsaturday
some more information on the physics without having to wait for me to dawdle through the implementation fourmilab.ch/cship/aberratio…
added a lattice to better show the deformation of 3d space as we approach c
#screenshotsaturday
#screenshotsaturday!
havent done much graphics stuff this week, but heres the two ends of a dialogue pipeline i wrote as part of a university module. writers can add key-based lines of dialogue to a spreadsheet, to be imported into unity with a custom tool or as part of a build
#screenshotsaturday started working on a settings panel to fiddle with camera and ray tracing settings. also, made a halo ring!
#screenshotsaturday
a real-time ray-traced visualisation of relativistic aberration (phew!) as we approach the speed of light before crashing a floating point.
the black rim towards the end is actually a black sphere, and it's actually behind the camera.
!! cw: strobe lights !!
here's LUCID SUPER DREAM, a game i made with @_theChief_ and @Caijonesaudio for gd101's second game jam. its a psycheledic fever trip kaleidescope of a tube shooter and it was super fun to make!
#madewithunity #screenshotsaturday










