Flyziken retweeted
CastleBuilder, built in Godot. I exported a web version, so it doesn't have global illumination and other rendering features like volumetric fog and physical sky. But it works the same as the Godot app. The UI isn't great and lots of settings, I know. Link artbuddy.urlich.ch/castlebui…
Flyziken retweeted
Made an update to CloudBox. Now I can add 2 cloud layers that fill the sky to create epic skies. Also added sun shafts screen space post effect to push visuals. Manual cloud editing also had some improvements. Also some performance improvements are in. artbuddy.urlich.ch/cloudbox/
Flyziken retweeted
Been making dragons and wyverns models and rigs in blender and early days cinema4d for fun. I recently had a prototype with procedural anims done in godot. Now I put it all together and it's currently working pretty good and fun to play around with. artbuddy.urlich.ch/wyrm/
Flyziken retweeted
Painting from last live stream. #digitalpainting #krita
Flyziken retweeted
Poster done for the upcoming show The Elves Of Amaranth (i did not paint the characters)
Flyziken retweeted
Looking for work as an environment concept artist
budget: i need money for oilpaints and rent AKA im in it for the love of the game
HIT ME UP with your project por favor


























