Generic hot-reload for C and C++. Supports Windows, Xbox One, Xbox Series X|S, PlayStation®4 and PlayStation®5.

Vienna, Austria
Joined April 2018
Live++ 2.11.5 out now! liveplusplus.tech/releases.h… Added support for /libpath, fixed "main-file-name" for Clang and fixed a nasty bug that could result in the dreaded "Patch was loaded outside 2GB range" error. Thanks to everybody for reporting these issues. Enjoy! #cpp
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Live++ 2.11.4 out now! liveplusplus.tech/releases.h… Added full support for network paths, improved sorting of compilands having an "N/A" entry, and fixed an edge case with "external vague" dynamic initializers in static libraries. Thanks to everybody for reporting issues! #cpp
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Live++ 2.11.3 out now! liveplusplus.tech/releases.h… Fixed a few warnings when using pure C compilers, improved compatibility with Clang (especially around dynamic initializers), full support for VS 2026 in all examples. #cpp
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Live++ 2.11.2 out now! liveplusplus.tech/releases.h… This release includes quality-of-life improvements and a fix for a rare edge case when compiling with the MSVC toolchain. #cpp
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Live++ 2.11.1 out now: A range of bug fixes across all platforms, some of them obscure, some of them long-standing. Thanks to all the people who reported these issues, you help improve Live++ for everybody. #cpp #gamedev
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Is your company interested in trying Live++? Want to know what it can do for you? Curious about its features? You can now request a live demo through our website - free of charge! liveplusplus.tech/request_li… #cpp
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Last week, we were invited by Mojang Stockholm to do a talk about Live++ and its use cases. You can download the presentation here: liveplusplus.tech/downloads/… liveplusplus.tech/downloads/… The talk was well received and some of the feedback already made it into the latest update. #cpp
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Live++ 2.11.0 out now: liveplusplus.tech/releases.h… - Support for virtual file systems - Support for 10x by @stewartlynch8 - Environment variable set for invoked compiler - Hot-Restart via exception handler dialog - Smaller fixes #cpp #gamedev
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The Live++ Releases page now offers an RSS feed, making it easier to keep track of updates. #cpp #gamedev
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In the next update, it will be possible to hot-restart on an unhandled exception. This is incredibly useful in situations where code has been deoptimized and a few patches have been applied, especially in startup code, because this will automatically be injected upon restart.
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Some build statistics from our "Live++ meets DOOM" experiment to show off the benefits of unity splitting in Live++.
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