
Senior Environmental Artist @JangaFX - Prev. @RockstarGames Opinions are my own.
Toronto, Ontario
Joined June 2013
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MacKenzie Shirk retweeted
Dark Messiah: Community Edition is now available for wishlist on Steam.
- new game modes (NG+, co-op, trials)
- new mechanics (sliding, relics, spells, weapons, transformations)
- updated Source engine (Linux, Win64, CSM)
- achievements, cloud saves, workshop, controller support
MacKenzie Shirk retweeted
EmberGen 2 LPV Cloud Rendering R&D
EG 1 could never dream of this many voxels at this rendering quality. Oh how far we have come!
MacKenzie Shirk retweeted
Made an extensive tutorial about how to loop flipbooks, pack flipbooks, do frame reduction or generate new frames, create motion vectors, and a ton more! IlluGen has many tools to create, edit, and author flipbooks & sprite sheets.
youtube.com/watch?v=2U1AFH9-…
MacKenzie Shirk retweeted
Anyone out there waiting for LiquiGen on MacOS? Did we mention yet that LiquiGen for MacOS comes out tomorrow? ;)
And I hear you, EmberGen on MacOS! It's coming when we have EmberGen 2 ready for a beta release, which is not tomorrow 😅
EmberGen fire and some Illugen processing @JangaFX @UnrealEngine
Fyr Baker 1.0 is out!
A texture baking addon for Blender with its own GPU baking engine. High to low poly bakes, much faster than Blender's built-in baker, and no exporting to another app just to bake.
fyrplugins.com/baker
#b3d #blender #gamedev
MacKenzie Shirk retweeted
Make detailed texture trim sheets using only Toolbag’s texturing tools, without touching a high poly.
By building everything with vectors, profiles, and brushes in Toolbag, you get clean, editable forms that snap perfectly, flow along curves, and blend without seams.
MacKenzie Shirk retweeted
The level was insane for this one! 🤯
Here are some of our favorite submissions for the Gauntlets of Gods challenge hosted by @_Pwnisher_ using #embergen and #liquigen!













