
Indie game developer and all-around a-ok fellow. Currently working on @streetsofrogue.
Los Angeles
Joined June 2010
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Matt Dabrowski retweeted
What the dev sees vs what YOU see:
Matt Dabrowski retweeted
A new devblog is out, featuring a progress update, a short dev Q&A with Matt, and some teasers:
🔗store.steampowered.com/news/…
Matt Dabrowski retweeted
Killer Bean releasing some Steam!
June 8, 2026
Early Access on Steam
#pcgaming #videogames #indiegames #screenshotsaturday #killerbean
Matt Dabrowski retweeted
A sneak peek into the 🐊Sewer and 🪦Crypt dungeons.
Currently grinding away on the dungeon environments - adding art & tuning the procedural generation system.
Matt Dabrowski retweeted
This is what a handcrafted game (where you can handcraft stuff yourself) looks like
Matt Dabrowski retweeted
In case you missed it, here's a glimpse into a revamped tile mapping system that makes designing detailed environments more user-friendly. Among other things, it allows for smoother construction of diagonal walls.
As with Streets of Rogue 1, SoR 2's level editing tools will be available to players.🏗️
Matt Dabrowski retweeted
The King is Watching is OUT NOW! 👑
Rule with your royal gaze in this roguelite kingdom builder!
Game Available Now here: tblink.co/TheKingIsWatching
#IndieGame #RTS #Roguelite #TheKingIsWatching
Matt Dabrowski retweeted
Streets of Rogue 1 got a sudden update on Steam!🛠️
We replaced the old online multiplayer infrastructure with a newer one. In simpler terms, the online multiplayer should be functioning as before, but hopefully a bit better.
Check 'em patch notes out:
store.steampowered.com/news/…
Matt Dabrowski retweeted
We add city names suggested by the community to our game. 🌃 When the game generates a new world, it chooses names randomly from the pool.
More player-suggested names like Toileton, W.C., Istanbubble, and Nuggetton will be added at the launch.





















