mape (@mape) header
mape (@mape) profile picture

Creates stuff. Side projects: https://nitter.gq/t.co/qSiUO7KXQv https://nitter.gq/t.co/Vf9jp0ghHw, https://nitter.gq/t.co/3kSqt5yjyY, https://nitter.gq/t.co/a5HdjxkGwZ, https://nitter.gq/t.co/QehFf3X1l3

Skövde, Sweden
Joined March 2007
Photo by mape (@mape)Photo by mape (@mape)Photo by mape (@mape)Photo by mape (@mape)Photo by mape (@mape)Photo by mape (@mape)
Here's my conversation with John Carmack (@ID_AA_Carmack), legendary programmer & engineer. At over 5 hours, this is officially the longest conversation I've had on the podcast, and we can talk many more times. This was really fun and a huge honor for me. youtube.com/watch?v=I845O57Z…
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BLDC gimbal motor + magnetic encoder + round LCD = SmartKnob View: An open-source haptic input knob Quick teaser below, and a slightly longer overview is on YouTube: youtu.be/ip641WmY4pA
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the fun thing about low probability events is that they happen
Replying to @flames_of_chaos
The author posted this video in the comments. It's a truck full of traffic lights.
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The pretend code on the laptop screen in the stock photo at developer.bbc.com is user-editable.
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We have opensourced our texture synthesis! Its an example-based non-parametric image generation by @h3r2tic and myself written in @rustlang🦀! Huge thanks to @Ca1ne for making awesome API around it!❤️Can't wait to see all the crazy use cases :D github.com/EmbarkStudios/tex…
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life hack: console log function that auto-indents based on the depth of your call stack
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Here's how impostors look from a skydiver's view up until the final pop at the end to 3d geometry. @FortniteGame #FNBR
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Actual footage of US Missle Warning System
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Finally finished my long overdue #pico8 Zelda: fishing minigame remake. Thanks @gruber_music for awesome music and sfx! #gamedev #indiedev
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Can't say for what yet, but worked on an improved single-parallax impostor system (speedtree alaskan cedar example used). #ue4 #gamedev
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Complete code and data now avaliable for Phase-Functioned Neural Networks for Character Control! theorangeduck.com/page/phase…
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If you remember Street Fighter 2 urban legends, you'll probably enjoy our latest doc: youtube.com/watch?v=z2g_0QQR…
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wuzz – an interactive CLI tool for HTTP inspection github.com/asciimoo/wuzz
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This video of @cowbs and @bradshoemaker walking through the Uncharted games and talking tech is super cool. giantbomb.com/videos/an-unch…
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All of a sudden the Oculus logo makes a lot more sense
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Use powerful animation inspection now in Chrome DevTools! 🐨 Touring the features along with a classic @codrops demo: youtube.com/watch?v=EeOoWMtY…
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We Play The Witness With Jonathan Blow ift.tt/1Ua88L4
CSS @ keyframes now viewable and editable right within Styles. Try it in Canary.
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