aadiii (@microtaskq) header
aadiii (@microtaskq) profile picture

emotionally attached to silicon based lifeforms swe @ https://nitter.gq/t.co/Ts9B286tax pfp by @chocobidealer

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Joined December 2023
here's the first alpha release of uzumaki 🌀 native desktop apps with react. no electron, no webview. it's now opensource and i'd love help building this check it out at uzumaki [dot] run
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a very gentle introduction to AMD GPU programming and transition from CUDA kernels
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im building noro - a image and video inference library. it is built on top of huggingface diffusers with a focus on performance. i currently have the krea-2 model implemented and across all image dimensions, on average we have a 20% speedup. im currently building it for nvidia chips and also extending to amd as well. all the kernels and tricks are written in triton and gluon! repo link in the comments.
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aadiii retweeted
Introducing Lycan !! [Link in replies] A Game Boy Advance emulator built in Rust for Linux native and Browser You can play games straight from your browser, just upload a BIOS file and a GBA game file Link to Browser version and Github in the replies You can download the Linux native file and run it locally too (instructions in Readme and releases)
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why is it ..
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aadiii retweeted
hi skribbl (made in rust btw)
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Wallets, in raw CSS. Gradients are very underrated. If you layer enough of them you can mimic depth and texture in 2d space
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fixed 😎
Fighting 3 event loops 😭🥲
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i hit cuBLAS level performance on Ada Lovelace using CuTe DSLs kernels in python i walk through a series of 6 kernels, show how to profile them and understand profiling bottlenecks, tons of visuals and how to write understand CuTe DSL kernels in python. i show that you dont need to write kernels in C++ to get high performance but you can do it in python. blog - jino-rohit.github.io/blogs/0…
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all good
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Fighting 3 event loops 😭🥲
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aadiii retweeted
Introducing kinctx kinctx is a terminal-first command library for the snippets you keep rewriting, re-Googling, or forgetting. It let's you save snippets and edit placeholders before executing them check it out here: kinctx.kaizakin.site/ Github link in the comments
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the built-in uzumaki package just landed
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uzumaki x react :3
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