
Head of Engineering @ustwogames. Games: Monument Valley 1, 2 & 3, Alba: A Wildlife Adventure, Land's End and Blip Blup
London
Joined March 2011
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I made a tiny generative art sketch as part of this really cool advent calendar project! Each door contains a Winter/Christmas themed sketch made by a different person - mine is hiding behind door 8. I'll share some info in this thread about my process of making it. 🧵
Replying to @advent_js
Have you seen Manesh's (@mnshm) beautiful fairy light sketch? It's a mesmerising toy to play around with. Make sure you check it out this weekend!
Find it here: generativeadvent.itch.io/gen…
Pretty much all that was left now was to pipe these values to the shader. And that's it! I hope this was enjoyable or helpful for somebody out there. While there's nothing major or groundbreaking in here, I thought it might be fun to try something new and share the process.
Manesh Mistry retweeted
Game Dev Heroes 2022 finalists time!!
Record number of nominations across all disciplines, here are your 2022 finalists for...
Programming Hero sponsored by @nDreamsVR!
Later today... Marketing Hero
#GameDevHeroes2022 #GameDev #GameDevelopment
Manesh Mistry retweeted
Love @WildlifeAlba? So do we! We spoke with Creative Director David Fernández Huerta and Lead Programmer Manesh Mistry of @ustwogames about the inspirations, the history and all the love poured into Alba: A Wildlife Adventure!
gamebyte.com/theres-room-for…


