Lead iOS Engineer @ Stitchfix . Maker . Builder . 🇹🇹

Raleigh, NC
Joined April 2008
When I was writing Unreal Engine 1, my time was divided as follows: - Around 30% went to seriously deep coding on hard problems: assembly language texture mappers, C++ BSP trees, data persistence, object oriented systems design, and networking. - Around 70% was just typing and refactoring large bodies of code needed for a complete engine feature set. This was not hard, and while I was doing it my mind was mostly on the deeper coding topics, thinking and planning for what's next. It didn't feel much different from vibe coding today, except that it was just me typing code on an IBM Model M keyboard rather than prompting it and reviewing the results. So, it has always seemed perfectly logical that we would rely on AI for that 70%, once the AI could do it with a similar quality standard as we could, which has never been perfection. It came as no surprise that, after a few years of AI model evolution, it was able to take the reigns on that 70% and free up programmers' time for more valuable tasks. What's more of a surprise is the emergence of AI as a sort of insta-Carmack able to solve hard technical problems quite cleverly and often cleanly, and that it's able to reason about and work in complex 3D scenes both by operating the tools and by directly understanding the raw data files. I abandoned assembly language in 1998 when out-of-order CPUs made much simpler C/C++ code faster, and never I missed it. If prompting through architectural documents, concept art, and design plans can transcend typing code and tweaking vertices, that will enable developers to spend their time on higher-level, higher value technical and creative tasks. What matters is the end product, whether it's a game or an engine. Anything developers can do to try out more ideas and make better software and games faster is a win for everyone.
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My boy dropped the Craig David born to do it album for me that summer of 2000
What artist did someone else introduce you to that you’re forever grateful they did?
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3d printed a duo model to get a feel of the dimensions
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Happy birthday @shoesbyFIS 🙌🏾🙌🏾🙌🏾
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Ok Marvel I see you .
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Chicken katsu for lunch
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🤣🤣🤣🤣🤣🤣
How it feels walking past everyone else to use the A-List concessions line
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Man moving like is a box of kfc
This quoted post is unavailable.
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The Odyssey 9.5/10
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The gulf in class between those two teams .
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I still studying konsa was whipping in the worst crosses I have ever seen in professional football .
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This didn’t age well.
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Also , I warned folks about tuchel .
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Messi/Barca/Yamal haters vomiting black right now .
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France got completely dog walked by Spain . Insane .
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This is THE game of the World Cup. Wow wow
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FIFA snapped with these bracelets . #fifaworldcup2026
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modeminho retweeted
A “great idea” is useless without a next action.
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Every World Cup there is always one constant . Mexico is going to have some of the best fans ever.
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It’s so interesting that every Haitian I spoke to at the game yesterday said Brazil is their favorite team after Haiti of course .
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