Mohamed Ali retweeted
Elsa Studio 3.8 RC2 is out!
Studio grew from a workflow editor into an operations console: a real dashboard, three diagnostics workspaces, an alterations designer, and SSO management.
Checkout the release notes: github.com/elsa-workflows/el…
#elsaworkflows #dotnet #blazor
🤖 Made with AI
With a help of a friend I managed to setup Claude Code to use Qwen3.8-max as the main loop model while Codex models as subagents 😁
AI everything. Also who picked this name 😂
We are launching the industry’s first commercial AI-native #AIRAN platform built on @NVIDIA accelerated computing, marking one of the most significant shifts in radio network architecture in decades and providing operators with a practical path to AI Native Networks.
Read more: nokia.ly/4wNQPFU
Sometimes I see those ads for fake games and think to myself I can actually build the real game with AI ..
THIS GUY HAD OPUS 4.8 BUILD A FULL LEAGUE OF LEGENDS CLONE IN UNDER A DAY AND CALLED IT "LMAO"
temu league of legends, fully playable, multiplayer, and all built by claude
ALL the art is claude too
he had claude generate every character, animation, and background as SVG code
then converted them to procedural canvas for smooth animation. used dedicated sub-agents for each champion
the tech stack: typescript, react, canvas, and partykit for multiplayer
the workflow:
> used /goal to kick off the entire project
> ultracode workflows for big tasks like optimization
> /goal again to queue up lists of bug fixes
> treated claude like a dev team
the original champion names claude came up with:
the original champion names claude came up with: Teehee" instead of Teemo. "CtrlAltDefeat" as a champion name. he had to run through and clean them all up so nothing infringed on riot's IP
claude even built the bots on its own with "chill," "normal," and "sweaty" difficulty levels
the token bill was 2.7 billion total tokens consumed. mostly cache reads. 15.5 million actual output tokens. would have cost roughly $6,600 at list price but he just used his pro max subscriptions
people are already benchmarking claude by how good of a game clone it can build
game developers are watching someone build a multiplayer MOBA in a day with zero art skills and zero game dev experience
2026 is wild (and its going to get even wilder)
I wrote about how my personal knowledge system starts with Telegram for capture, but became useful once Codex workflows handled the review loop over plain markdown files.
Capture is easy. Keeping notes reviewable is the hard part.
mohdali.dev/posts/my-persona…
Feels good when you are able to make two things you like work together #elsaworkflows #dotnet #aspire mohdali.dev/posts/running-el…
Published a practical write-up on running Elsa Workflows through .NET Aspire.
It covers Elsa Server + Studio, Postgres, RabbitMQ, Keycloak, replicas, observability, and a path toward Kubernetes publishing.
mohdali.dev/posts/running-el…
.NET Aspire simplifies distributed app development and makes it easier to introduce new components to your applications. I added Keycloak Auth to my Elsa Workflows Aspire sample. github.com/mohdali/Elsa.Aspi… #dotnet #aspire #ElsaWorkflows
I updated my reference implementation of Elsa Workflows on Aspire to the latest version. Glad to see how both Elsa and Aspire keep evolving over time. github.com/mohdali/Elsa.Aspi… #elsaworkflows #dotnet #aspire
من المؤسف والمحزن جدا انك في نفس اللحظة تبقى شايف التطور الهائل في الذكاء الاصطناعي اللي بيفتح ابواب جديدة عمرها ما كانت ممكنة للبشرية وفي نفس الوقت تبقى شايف الهمجية والبربرية والاستهانة بارواح البشر بيحصل جنب منك ومش قادر تقول ولا تعمل حاجة
I can't believe how advanced AI developer agents have become, we are way beyond the age where intellisense was state of the art. Modern agents can design, code, debug, answer queries and even orchestrate the whole thing from natural language prompts @roocode


















