
Exploring the world of demos from down under. Featuring: @copodt, @firewood_mnd, @_oobie_
Australia
Joined May 2017
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We won the New Talent category at @meteoriks 2018! Thanks for all your support guys, it's been an awesome ride so far :)
Monad retweeted
Thanks again to everyone who's watched or commented on our work, answered questions or offered help. And huge props again to @nnnnoby for their amazing soundtrack and editing work on Atlas.
Monad retweeted
Hello! Happy Monday!
Apropos of absolutely nothing, have a code dump: the source code for the two 64ks I coded, 068A and Atlas, is now on Github!
Have a look, give it a spin, see how many wtfs you can count. There's a lot.
github.com/monadgroup/sy17
github.com/monadgroup/re19
Monad retweeted
Absolutely stocked to announce here that Atlas, the 64k demo released by @nnnnoby and I at Revision 2019 received the @meteoriks award for Best Visuals of 2019 on Friday.
If you haven’t seen it, you can watch it here: youtu.be/mVdISz9-iFc
Monad retweeted
~ Backbone ~
An image rendered by a 2.5kb executable, released in the 4k Executable Graphics competition at Revision 2020.
Links & stuff: pouet.net/prod.php?which=852…
Monad retweeted
Holy heck, Atlas, the 64k demo released by @nnnnoby and I, was nominated for FOUR (4) Meteoriks awards: Best 64k, Best Direction, Best Soundtrack and Best Visuals. That’s a lot!!!
You can watch the demo here: youtube.com/watch?v=mVdISz9-…
Monad retweeted
Big up for keeping the #64k scene alive in 2019:
@logicomacorp @SpaceballsLabs @monad_group @nnnnoby @LJ_1102 @lunasorcery
Monad retweeted
dear imgui 1.70: standard way to request renderer to reset gpu state, SetNextItemWidth for single item, SDL gamepad, glfw+metal example, vulkan back-end improvements, fixes for popups, inputtext, imdrawlist thick strokes, many more etc. github.com/ocornut/imgui/rel…
Monad retweeted
Atlas by @copodt and @nnnnoby
🎺 pouet.net/prod.php?which=809…
🎥 youtube.com/watch?v=mVdISz9-…
A 64kB intro programmed in #rustlang. Powered by @logicoma's #tech. 3rd place at @revision_party 2019 🏆
If you have a decent #gpu, grab the .exe and live the #demoscene magic! 😍🎵💎
Monad retweeted
Recording of last night's Atlas graphics breakdown stream is now on Youtube -> youtu.be/Y3d8jR_IwYw
Monad retweeted
Join me next Wednesday (1st of May) at 7pm CEST for a graphics breakdown of @nnnnoby and my 64k intro "Atlas", released at Revision last weekend! Including the premiere of my new segment, "10 Cloud Rendering SECRETS Finally Revealed".
Don't miss it! twitch.tv/cpdt
Monad retweeted
And congrats to @logicomacorp on the win! We’re comin for you >:D
Monad retweeted
Holy heck guys, we came 3rd!! Thank you all so much for making my first Revision so awesome, especially to @nnnnoby for weaving their magic, and all the other 64kers for the massive compo <3
Made a thing with @nnnnoby, check it out :D
pouet.net/prod.php?which=809…
Monad retweeted
Made a thing with @nnnnoby, check it out :D
pouet.net/prod.php?which=809…
Yep, it's out - @logicomacorp's synth WaveSabre is now open-source!! :)
github.com/logicomacorp/Wave…
Monad retweeted
Welcome aboard!
The Revision 2019 website is now online and we have packed it with a lot of info regarding the compos, shuttles, the timetable and hotels: 2019.revision-party.net/
If you haven't registered - what are you waiting for?
Sincerely
Your Revision Airways Team
Monad retweeted
Hello again! I've just released 0.4.0 of my opensource node-based #synth Axiom - an absolutely massive update, with heaps of new features. You can download Windows builds at github.com/monadgroup/axiom/…, macOS coming soon I promise :D Check it out, let me know what you think!
Doesn't look like we're gonna be able to make it to Syntax this year, since it's smack bang in the middle of a very busy exam block for all of us :(
See you all at Revision 2019! >:D
Congratz to @monad_group for winning the New Talent category at @meteoriks 2018. Keep going Guys!
#Demoscene
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