Nick Collins ◔◡◔ (@nickcollins___) header
Nick Collins ◔◡◔ (@nickcollins___) profile picture

// Designer building software, agents & automations

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Joined April 2010
Photo by Nick Collins ◔◡◔ (@nickcollins___)Photo by Nick Collins ◔◡◔ (@nickcollins___)Photo by Nick Collins ◔◡◔ (@nickcollins___)Photo by Nick Collins ◔◡◔ (@nickcollins___)Photo by Nick Collins ◔◡◔ (@nickcollins___)Photo by Nick Collins ◔◡◔ (@nickcollins___)Photo by Nick Collins ◔◡◔ (@nickcollins___)Photo by Nick Collins ◔◡◔ (@nickcollins___)Photo by Nick Collins ◔◡◔ (@nickcollins___)
The birds are doing something to my brain
Dear Claude: you are being held back by human-centric graphics APIs. I've built a 3D and VFX engine where agents can write their own shaders, materials, cameras, physics. The core API fits in ~2,500 tokens. Vork is: • 2x more token-efficient vs Blender, Unreal Engine, Houdini • Up to 24x faster rendering times • Rust and Slang based engine, runs on GPU via Metal/Vulkan Below is a simulation of 1 million birds - each with unique trajectories - rendered in 97 sec on one NVIDIA L4 GPU (Blender EEVEE: 31 minutes)
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Still waiting for a windows version of @CleanShot otherwise I'm gonna have to get the clankers on it
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Spot on 🤣
Me explaining how my app works after vibe coding the entire thing.
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Nick Collins ◔◡◔ retweeted
Just a goose, her babies, and a perfectly normal amount of rats. 🪿🐣🐀 A little gameplay from A Goose Tale, my latest Three.js / WebGPU game. Play it here: mike-fernandez.dev/a-goose-t… #threejs #gamedev #webgpu
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Nick Collins ◔◡◔ retweeted
every maps app should have a prettier slider
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First test: Splatted my desk, now I can orbit around my own filth in a browser 👏
Today we’re sharing an experimental release of Spark Radix, a WebGPU-powered Gaussian splat renderer built on three.js. Render and explore detailed 3D worlds directly in your browser. Available today for developers to try and test 👇
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15 supply chain hits in one month and we're all giving agents npm install permissions ¯\_(ツ)_/¯
October has been an absolute nightmare for software > Railway - customer secrets exposure > LiteLLM - malicious PyPI + Docker releases > Zeabur - infrastructure breached > OpenCode - AI API keys exposed > OVHcloud CLI - official binaries backdoored > Rank Math PRO - malware in official plugin > TeamUpdraft - customer data compromised > ConnectWise - cloud backup identities compromised > Tensorlake - npm package infected > SubQuery - backdoored npm package > GhostAction - GitHub repos with malicious workflows > PHP - critical RCE vulnerabilities > Node.js - security vulnerabilities patched > eMudhra - certificate authority keys compromised > Tailscale - eMudhra incident At this point, the biggest security risk might not be the code we write, but the code we trust...
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me: prompts a todo app them: trains a model for MEGAKERNEL DOOM🤘
Replying to @flappyairplanes
We’ve developed the world’s most complete megakernel framework. It can perform entire training runs, serve inference, play video games, and even do all three simultaneously in a single kernel.
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New favourite account
A printer printing onto paper.
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Nice! one less dashboard I have to make 👏
This is so cool. One unified view of all your agent sessions. Across personal & coding agents, apps, API keys. Vercel AI Gateway helps you run your business better. You own the model choice, your data (ZDR), and crucially the *meta*data to understand RoI.
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We built the smartest software ever...then made it answer in a wall of markdown :>
For 30 years, technology has moved in one direction: turning information into intuitive interfaces Somehow, the smartest software we’ve ever built took us back to a textbox We’ve spent the last 2 years at @openuidev trying to fix that. 6 months ago we open-sourced it: 10K+ GitHub stars, 6M+ downloads ChatGPT shipped Intelligent UI and showed everyone what it looks like Today we’re releasing OpenUI 1.0 bringing it to every other agent
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Nick Collins ◔◡◔ retweeted
When the client says they came up with their own design
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Testing link → render via @HyperFrames_ Quick loop of Vercel homepage: 2 minutes, no editor.
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Nick Collins ◔◡◔ retweeted
live footage from anthropic office
We discovered a sophisticated recording device that was hidden inside one of our offices. We used our models to understand the device and where it had come from, identifying that a specific employee had planted it a few days earlier. We referred the matter to the FBI, and we’re grateful to the agents and prosecutors who moved quickly to make an arrest. The FBI’s investigation is ongoing and we will continue to support their work. At this time, we have no indications of this individual inappropriately accessing or exfiltrating model weights, source code, or customer data. The employee was terminated. We take protecting our technology, data, and people seriously, and as a matter of national importance. Our security program is designed to protect against a wide range of threat actors, from insider risks to cybercriminals to nation states, and this case is an example of how AI can help address these sophisticated security threats.
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Ran it on @BotFriendly_xyz Never looked this busy doing nothing...
Created a new skill for UI generation skeleton effect, something I’ve been using in my UI videos. These UI examples are built with transitions.dev UI Agent.
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Asked it to model a design review... 47 rounds later, it's basically v1 😅 /anatomy "A design review as an isometric Rube Goldberg machine"
Introducing Anatomy Describe a machine in one line. Claude brings it to life. - Interactive isometric wireframes you can rotate, inspect and explore - WebGL shaders for fire, water, plasma and more - Real 3D motion, with individual parts that rotate and move Install it as an agent skill. Fully open source.
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