포메코 retweeted
So here's what I fixed:
1. make distinguishable light and shadow areas
= value grouping (mine is still too messy)
2. over exposure/light bleeding for more volume
3. use light sparingly for more impact (see arm)
포메코 retweeted
\描き下ろし公開 第1弾/
【PERSONA 30th EX.】
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主人公(P1)
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📅2027/1/21(木)〜2/7(日)
📍上野の森美術館
🔗event-info.kadokawa.co.jp/pe…
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