Ana/Nitax (@NitaxPSD) header
Ana/Nitax (@NitaxPSD) profile picture

i make art and videogames / Enviroment 3D artist OPEN TO WORK// PREV: @tequilaworks @companiongrp @EverguildGames + independent / |ESP/ENG|

Granada, España
Joined November 2019
Photo by Ana/Nitax (@NitaxPSD)Photo by Ana/Nitax (@NitaxPSD)Photo by Ana/Nitax (@NitaxPSD)Photo by Ana/Nitax (@NitaxPSD)Photo by Ana/Nitax (@NitaxPSD)Photo by Ana/Nitax (@NitaxPSD)Photo by Ana/Nitax (@NitaxPSD)Photo by Ana/Nitax (@NitaxPSD)Photo by Ana/Nitax (@NitaxPSD)Photo by Ana/Nitax (@NitaxPSD)
Heres my remake of my first ever attempt at stylized 3D! Just a barrel 🤠 Handpainted-ish PBR, rendered in Unreal Engine 5 + Albedo only screenshots Never stop modeling guys!💨💨💨💨
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Replying to @NitaxPSD
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Ana/Nitax retweeted
Replying to @NitaxPSD
I know I’m cooked when I see senior artists with rocking portfolios looking for a job 💀
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Ana/Nitax retweeted
Working on props for our game! 🚲
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I think I fucked up.. this is looking so much better with a dark bg 🧍‍♀️
I did some handpainting to shake the dust off :3 ArtStation link: artstation.com/artwork/egJKx…
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this is a thread to share how frustrated you are with the state of the industry and the job search right now !!!!!!!!!!!!!!!
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**********************************************************************************************************************************************************************!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Keep lighting street lights! they are your best ally; they keep the city safe and recharge your backpack light. At the end of the day, Lamplighters can only kill what they can see... #indiedev #gamedev #yokohamanights #screenshotsaturday
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Ana/Nitax retweeted
Rewriting rendering system for my Dreamcast game and I broke something... The result looks pretty interesting and creepy... But the cat PS1 is killing me. 😹
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This year is been a weird @gamescom for me. Just you hear it straight from myself here's what happened. Thanks for all the people that has reach out. Another adventure as an indie developer. Stay safe people!! #gamescom #cologne #köln #indiedev
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Ana/Nitax retweeted
The teaser trailer for my indie animation project, The Magical Adventures of Gizmo and Oz, is finally here! ✨
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company loyalty died a long time ago and i need people to understand that sooner
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That's a fake helmet but the real originals can be fun or creepy in different ways
This quoted post is unavailable.
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There are some stupendous armored moustaches
Replying to @Knightly_Hist
Is that a moustache or a smile?
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Ana/Nitax retweeted
I’m happy to share my new video with N-hance School! In this video, I go through the full texturing process of a stylized dagger in Substance Painter using only the SimpleDiffuse.🌟 Youtube: youtube.com/watch?v=Jl0KTJRu… #3d #3dart #handpainted #substancepainter #stylized @nhance_school @shabik3d
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There's so much obscure armor pieces made during the renaissance that beat 99% of fantasy designs out of the water.
History has the blueprint for every possible fantastical armor configuration you can come up with.
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Ana/Nitax retweeted
See how @larianstudios and @unit_image created the gruesome trailer for Divinity using photogrammetry and motion capture.
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An example of armor as a storytelling device. Cole's armor is a bunch of rusted, mismatched, ill fitting pieces. A bit much, but you immediately understand he has no money for a custom suit. In the next episode, he doesn't even have a page carrying his banner.
cole's first appearance in hotd was so iconic
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Ana/Nitax retweeted
Check out this beginner’s tutorial made by 3D Modeler and Animator crzyzhaa that will teach you to create a low-poly stylized scene in Blender.
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Ana/Nitax retweeted
mate's a gift to humanity
I just released an all-in-one tool that lets you extract textures from any perspective, turn them into seamless textures, and use them on your 3D models. #gamedev #indiedev #gamedevtools #itchio #indiegame
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