a ghost person (@obviouslyghosts) header
a ghost person (@obviouslyghosts) profile picture

Computer hobbies—games, code, & animation 💙💜 mastadon: https://nitter.gq/t.co/acsEvMeedy

Orlando, USA
Joined December 2017
Photo by a ghost person (@obviouslyghosts)Photo by a ghost person (@obviouslyghosts)Photo by a ghost person (@obviouslyghosts)Photo by a ghost person (@obviouslyghosts)Photo by a ghost person (@obviouslyghosts)Photo by a ghost person (@obviouslyghosts)Photo by a ghost person (@obviouslyghosts)Photo by a ghost person (@obviouslyghosts)Photo by a ghost person (@obviouslyghosts)Photo by a ghost person (@obviouslyghosts)
torn between feelings of how much I like sharing my doodles with my friends vs. providing "content" for a person i think is actively making the world worse.
13
15
1
468
Nabbed my first chalice in Demon Throttle! :D
A bit of progress with "Hack" (working title but probably final). Very early days of course, but graphically it's coming together. Lots of ideas for that "code" background....
10
32
145
If only we had taxed the rich maybe none of this would have happened
31,333
24,468
5,868
266,256
if twitter goes, I'll be looking for familiar faces :) join me here: @obviouslyghosts@mastodon.gamedev.place (I'm hanging around till the lights go out)
spread is working! this if fully customizable, so you can build some interesting characters😀 #gamedev #GodotEngine #IndieGameDev
3
10
a ghost person retweeted
#GodotEngine 4 just blew my mind! There is an option to use Sprites (or any other CanvasItem) as a mask for its children! 🤯 I build so many custom solutions in 3.x that this is just a godsend! Thank you Godot devs for making such an awesome engine 😍 #indiedev #gamedev
7
38
1
294
Finishing up Pilkki, a physics-based ice fishing game! I'm honestly pretty proud of this one :) #gamedev #Unity
11
22
1
119
I got a build of the game on my phone and it's actually fun!
1
Getting the enemy spawner working! Feels too random and unfair at the moment, so it needs some tweaking
I'm tired of boars—tomorrow there will be enemy variation
1
1
2
Getting death working. Player burns. Enemies will burn. 🔥💀🔥
streamlined the old project, reworked a bit of the art, and got a lot of the baseline mechanics working! #screenshotsaturday #GodotEngine #gamedev #Pixelart #indiedev
1
6
24
Witch knight Edwina, sword maiden of fallen leaves Just finished her low poly model for the game, now onto building up her moveset #screenshotsaturday #gamedev
49
896
3
9,323