
Senior Graphics Engineer, Lighting @Unity. Opinions my own. Check out https://nitter.gq/t.co/o89V9xPc3X Love graphics, VR, language dev and functional programming
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Joined May 2009
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Recently I've been working on an HLSL interpreter, which can execute shader code entirely on the CPU github.com/pema99/HLSLInterp…
I used it to make a cute little interactive debugger demo. You can try it yourself at pema.dev/hlsl/
More info on Bsky: bsky.app/profile/pema99.bsky…
Macro photography + 3DGS is awesome. Some of the coolest splats I've seen in a while.
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I made an experimental "GPU mode" in my toy shader debugger (pema.dev/hlsl/). Runs the shader on the GPU with WebGPU by transpiling to WGSL with the Slang compiler. You can click on a pixel to drop into the interpreter and start debugging. Also added image previews.
Illegal maneuver
New post! Building on the previous one, now we're using temporal information to improve the quality of MSAA super resolution.
filmicworlds.com/blog/tempor…
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Looks like the JP community discovered my last project :D
『PowderGame』
このギミックのワールド凄い…
様々な性質のドットを身体で描き、様々な相互作用を生み出せる
つまり植物のドットは火のドットで燃えるし、ガスやC4は爆発し、水は溶岩に触れると蒸発する
性質ごとの現実的な反応、相互作用をでドットで再現できてしまうのが凄すぎる
#VRChat_world紹介
I made a little 'underhanded' C# quiz, based on @dtolnay's excellent Rust quiz. Check it out pema.dev/csquiz/ :)
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A benefit of all my GPU accelerated path tracer's code being written in Rust. Seamless switching between running on CPU and GPU, continuing the ongoing render. I can set breakpoints in the shader code and run it on the CPU for instantaneous debugging of the current render.
So I was experimenting with a kind of variable rate shading in my toy path tracer today, and doing some questionably valid stuff with unsynchronized memory accesses. Suddenly a sierpinski triangle appears in random garbled mess I've created. What even.... O.O
Great thread
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Fantastic portrayal of the platform!
Been working on this for a while- we've got a new PMG video!
We're all wary of the metaverse future that Facebook is hurrying us towards. But within the anarchy & anime of VRChat, our team found a metaverse future that's worth fighting for. youtube.com/watch?v=4PHT-zBx…
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