
21. Design Engineer. Designed for 40M+ users. Clients backed by @a16z, @accel, @ycombinator
Poland
Joined May 2022
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These designs got over 50k views in ~2 days.
Secret?
They were 100% AI generated.
Here's how I use AI to create designs that don't look vibe-coded: 🧵
🚨 Hiring Designers / Design Engineers
Requirements:
- Available for Part time / Full Time
- No agencies (freelancers welcome)
- High agency, high ownership
Budget: $5,000-6,000 per month
If you're interested, please attach your portfolios in the comments, don't send DMs.
[posting on behalf of a friend.]
"Why hire a designer? AI can design now"
Sure, it can.
This is the first version of the merge conflict component I posted. It was one-shotted with Claude.
For many, this is already good enough to ship.
For me, this is just a v1.
I'll take it from here :)
Phil Pitus retweeted
what are they feeding these designers in poland @flohoeller @pitus_
I ran the same prompt with 5 different effort levels.
Which generated the best UI? 🧵
rules:
- same prompt
- one shot, no feedback
- separate conversations (no shared context)
1/ Opus 5.5 - MAX (~1h 10 minutes):
4/ Opus 5.5 - LOW (~15 min):
Good:
- The size of the component is spot-on.
Bad:
- Top side plane's wings are mirrored
- The plane itself is definitely unfinished
- Some animations are too slow or too fast
- Definitely the most unfinished version of all
My rating: 1.5/5
The prompt 👇
```
Create a boarding pass module component that would be served by an AI when chatting with a user who asks for their ticket.
I want it to contain:
- All flight info (including gate, departure, and other useful information)
- Where user is sitting in the airplane
- Send to an iPhone button
- Cool animations
Put your effort into creating the best looking, yet the most useful and accessible design you can do.
You only have one try, so work on it until you are 100% satisfied.
```
Phil Pitus retweeted
These designs got over 50k views in ~2 days.
Secret?
They were 100% AI generated.
Here's how I use AI to create designs that don't look vibe-coded: 🧵
5/
Then I go after the details AI can easily overlook:
- loading states
- empty states
- interactions
- animations
The job here is to predict the most absurd edge cases, and handle them.
The devil is in the details. That's what made the thinking-process clip feel so polished.


