polylion | making Kukinta (@polylion_) header
polylion | making Kukinta (@polylion_) profile picture

solo developer working on Kukinta🌸 mix of city builder and idle clicker +++ wishlist +++ https://nitter.gq/t.co/i30KJTvkFD

Far Far Planet
Joined November 2021
Photo by polylion | making Kukinta (@polylion_)Photo by polylion | making Kukinta (@polylion_)Photo by polylion | making Kukinta (@polylion_)Photo by polylion | making Kukinta (@polylion_)Photo by polylion | making Kukinta (@polylion_)Photo by polylion | making Kukinta (@polylion_)Photo by polylion | making Kukinta (@polylion_)Photo by polylion | making Kukinta (@polylion_)Photo by polylion | making Kukinta (@polylion_)Photo by polylion | making Kukinta (@polylion_)
polylion | making Kukinta retweeted
The older I get, the more I understand this man
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polylion | making Kukinta retweeted
This indie dev is building a game around megalophobia - the fear of massive objects. - Players feel powerless - Designed to make you feel tiny - Giant limbs moving across landscapes Looks interesting! Would you play this?
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polylion | making Kukinta retweeted
We’re excited to announce that we are bringing official Steam support to Unity 🤝
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Quick polish on the onboarding screen 1. on clicks - camera shakes 2. drawn hand-painted grass #ほのぼのゲーム #gamedev
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experimenting with zero-text onboarding #IndieGameDev #idlegame
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polylion | making Kukinta retweeted
Use only one art to convince people to follow you
Use only one art to convince people to follow you
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working on new tactile clicker mechanic👀, where your "earnings" aren't just numbers, but real, physical world objects #indiegame #indiedev
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stacking system + merge stacks + selling feature (last video before integration into gameplay)
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stacking system is in progress you can move piles with a mouse now
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polylion | making Kukinta retweeted
Some ruins
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quick upgrade to the stacking system one pile can be filled with another pile
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prototyped the first step for the stack system bit late for #screenshotsaturday
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polylion | making Kukinta retweeted
Our indie game 🦌🌲 - Explore a dark world full of woeful spirits - Forage for materials - Craft cards and master your decks - Fight enemies along your path - Dive into the dark nordic lore of #DeathHowl
Our Indie Game 🚐 💨 - explore the world - build your own mobile base - craft furniture and tools - grow plants to eat - power your camper van with sustainable - play with friends (if you want to!)
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polylion | making Kukinta retweeted
sketch vs final
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polylion | making Kukinta retweeted
p7119
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made the world falls asleep if you step away too long. everything wakes up when you return #screenshotsaturday #cozygame
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#kukinta 's ritual UI - 3 days from concept to this. inspired by Monument Valley vibes
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The sea, the sky and the road ahead of us. Unforgettable. What was the best road-trip you've taken? Don't be shy to share some pictures!! 🥰 💕
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been working on the ritual (progression system) for Echo. prototype and final design #screenshotsaturday
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polylion | making Kukinta retweeted
Our next project is designed to ruin friendships. DON'T SCREAM TOGETHER is our 4-player co-op horror game with proximity voice chat. Escape the forest together, but one scream or loud voice restarts the game for everyone, or the screamer returns as the hunter! Wishlist 👇
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